DCS 2.9.3.51704
Author: OBWKB,
published 9 months ago,
New campaign: DCS: F-15C Aggressors Air Combat Maneuvering Campaign by Maple Flag
https://store.steampowered.com/app/2742450/DCS_F15C_Aggressors_Air_Combat_Maneuvering_Campaign_by_Maple_Flag/
[h3]DCS World[/h3]
[list]
[*] Terrain scenery performance: optimized instancing and improved and optimized streaming.
[*] ChinaAssetPack. Missiles KD-20, KD-63 and C-701T switched to ED’s declaration.
[*] ChinaAssetPack. Bomb Type-200A switched to ED’s declaration.
[*] ChinaAssetPack. LS-6/GB-6 updated range table.
[*] ChinaAssetPack. HHQ-9 cold launch effect added.
[*] Input. When a single Controller Axis is bound twice (ex. with and without a modifier) on a single Game Axis, the "Axis Tune" modal fails to save its settings. Fixed.
[*] IR render. Fixed the square surface texture under the destroyed vehicle in FLIR.
[*] Weapons. APKWS RCS decreased from 0.04 -> 0.01 sq m.
[*] Fixed crash when one of two groups is destroyed while embarking a helicopter.
[*] Fixed crash when one of two groups is destroyed while embarking a vehicle.
[*] Fixed crash when infantry destroyed during a task Embarking.
[*] Fixed crash when one of two groups is destroyed while embarking a ship.
[*] Task Embarking, distribution doesn't work correctly for boat - corrected.
[*] Fixed crash while performing a task Embarking in some cases.
[*] Fixed exploit - aircraft can be equipped with weapons from other aircraft in some cases.
[*] AI aircraft. AI S-3B tanker parks on a place already occupied with static - fixed.
[*] Triggers. Part of group in zone - activates when it should not - corrected
[*] Triggers. Trigger Zone. Checking inside the attached zone.
[*] Effects. Rain effect is not cleared when it is turned off without restarting the DCS - fixed.
[*] Fixed bug when camera can attach to dead object.
[*] AI ground. When a SAM launcher has no LOS with its tracking radar, it still fires missiles, but they explode one second later - fixed.
[*] AI helicopters. Fixed IAS speed vs. wind bug.
[*] AI helicopters. Wheeled helicopters allow take off & landing from a parking position. "Normal" weight value was corrected.
[*] Control hover added Ah-64 taxi improved.
[*] AI helicopters. AIs collide with each other on vertical take off - fixed.
[*] AI wingman with data links remain on after shutdown - fixed.
[*] SSE. MT. Any looped outText message flashes at different intervals in Multithreading - fixed.
[*] AI surface. Infantry does not move after switching green state - fixed.
[*] AI surface. Radar SON-9 alarm state cannot be set to GREEN - fixed.
[*] AI surface. Ships may behave incorrectly when using the checkbox 'on land' - fixed.
[*] AI surface. The second group can't execute command Embarking to ship - fixed.
[*] AI surface. Deactivation function works only on part of units from the group - fixed.
[*] AI aircraft. SA342 using ATGM HOT3 missile in Hellfire style - fixed.
[*] Weapons. Negative weight of ATGM HOT3 payload - fixed.
[*] Effects. Moonlight reflection over the sea produces a blinding halo - corrected.
[*] Weapons. Kh-65 missiles turn around, and most don't hit their target - fixed.
[*] AI aircraft. The likelihood of the aircraft colliding with trees when going around mountain tops has been reduced.
[*] AI aircraft. AAR. AI struggles to keep the probe into the right drogue when the tanker orbits in a left turn - fixed.
[*] VR In cockpit cursors have become oversized and blurred - fixed.
[*] Effects. Flickering shadows in mirrors at night at some camera angles - fixed.
[*] AI aircraft. Drones were unable to launch ATGM Hellfire from high altitudes due to a missile guidance issue. Now the altitude is limited to 3600 meters.
[*] AI surface. S-75 (SA-2) tracking targets through mountains. LOS check restored.
[*] ME. Triggers. Added expanding window function for scripted trigger actions and messages.
[*] Weapons. ATGM AT-6 and AT-9 will be lost if the launcher is destroyed.
[*] AI aircraft. Incorrect behavior of the helicopter during landing in some cases was fixed.
[*] AI aircraft. AI helicopters fail to engage ground targets in some cases - fixed.
[*] Crash when deactivating a ship during a helicopter task cargo transportation fixed.
[*] AI surface. NASAMS attacks helicopters from short distances only - fixed.
[*] Weapons. Corrected aiming data for GBU-10, KAB-1500-LG-Pr, KAB-1500LG, GBU-24, KAB-500L, GBU-54, GBU-12.
[*] DCS MT. Vehicle guns shaking during rotation - fixed.
[*] AI surface. Turned off exaggerated recoil when launching missiles.
[*] ME. GUI Error when changing ship type if AMMO tab open - fixed.
[*] Weapons. Increased APKWS M282 warhead power.
[*] AI aircraft. S-3B tanker. Mechanics of releasing the refueling basket and the refueling process have been adjusted.
[*] Voice chat
[*] Added transparency to the VC widget window. change colors in widgets
[*] Fixed. MiG-15 VC radio mode does not work
[*] Fixed. Active radio is not highlighted in the widget
[*] AI surface. Freeze when performing Embarking task for ship in some cases - fixed
[/list]
For a full list of changes, please read the [url=https://www.digitalcombatsimulator.com/en/news/changelog/]full changelog[/url].