Introduced a new campaign: UH-1H The Huey Last Show Campaign by SorelRo https://store.steampowered.com/app/2431910/DCS_UH1H_The_Huey_Last_Show_Campaign_by_SorelRo/ [h2]DCS World[/h2] MP. New feature. Slot types filtering feature added to client AI ground units will now attack enemy trains MP. Server restart leads to client being timed out or client DCS hang - fixed Exploded bridge has an ugly explosion crater - fixed AI aircraft. AI-launched laser guided weapons keep track of target while no one is lasing them after launch - fixed AI ground. The cause of collision and intersection of ground unit shapes has been eliminated Authorization. Failed auth resets users options for the module - fixed AI aircraft. Overloaded OH-58D cannot take off - fixed Engine. When camera gets close to the water, the horizon line in the distance seems to disappear - fixed Weapons. Added a small random trajectory spread of cruise and anti-ship missiles so that they do not fly exactly one after the other and do not collide. Engine. Rewritten and optimized screenshot taking. Allow screenshots to be taken more than 1 per second. Cameras. Corrected default camera position for the F4 view AI aircraft. B-52H will not use all flares on the one incoming hostile missile AI aircraft. Some planes suspension nose / tail gear animation corrected ME. GUI Error when try to create new payload - fixed ME. GUI Error when try to open fuse adjustment panel in some case - fixed AI aircraft. Il-76, Il-78, A-50, MQ-9 Reaper, E-3A, MiG-31, MiG-23MLD, Tornado GR4/IDS, Su-25, L-39. Corrupt damage models - fixed Corrected inaccurate terrain shadows appearing in some cases Aircraft AI. After task Embarking, the helicopter remains on ground - fixed Weapons. Some weapons pass through terrain and objects without exploding - fixed ME. GUI Error when try to Copy settings in some case - fixed Screen flickers black in some case - fixed MP. Key combo does not work in the role selection window in MP - fixed DCS: F/A-18C by Eagle Dynamics Improved target hold mechanism in STT. Fixed: TDC Cursor not shown after switching from A/A to ACM Fixed: Trains on ground radars Fixed: Radar Range in VS on AZ/EL Page Fixed: ARC-210 modulation set in ME is not respected Fixed: Entering STT from VS results in azimuth vs velocity, STT should always be azimuth vs range Fixed: VS detects and locks aircraft set to Late Activation before they activate Fixed: Targeting pods loses point track on weapon change Fixed: Auto bomb mode sometimes ignores countdown. Fixed: AGM-84D Harpoon does not self destruct at correct distance when used in BOL HTP Fixed: AGM-84D Harpoon Search distances are not relative to HTP even though HSI indications show correctly Update "Mission Qual" and "Weapons Qual" to standard ED graphics DCS: F-16C Viper by Eagle Dynamics Improved target hold mechanism in STT. Added Thrustmaster Viper TQS Default Profile Fixed:MAN AUTO waypoint sequencing control. Fixed:New Ground Emitter sound played when missile inbound Fixed: TGP+GBU38 = 15-20m Miss. Note: 3 Second laser or AGR required before release for increased accuracy. DCS: AH-64D by Eagle Dynamics Altitude Hold logic corrections Added mixed AGM-114 loadout Fixed: George enter VRS too often Fixed: Uses gun limit depending on the cockpit, not on the actual trigger pressed Fixed: George refuses to fire gun after first engagement Fixed: Extra symbols on EUFD Fixed: George AI as pilot loses height for no reason Fixed: IAT inertial track behavior for primary tracked target Fixed: VR Collective issues - Collective raises with no user input. Fixed: INU alignment resets when APU is turned on from External Power Fixed: Ground power GPS alignment can be broken with APU start Fixed: PLT and CP/G TADS Desync issue - Slaved TADS Fixed: MPD Brightness knobs not working cold and dark with input pushes Fixed: Flat tires are not fixed with repair. Fixed: CPG joins after APU start - no sync of engine start or rotors Fixed: Multicrew Hold mode indications not Syncing Fixed: JTAC and player uses Laser Hellfire instead of Radar Hellfire in 9 line dialog DCS: Mi-24P Hind by Eagle Dynamics Added: subtitle for Petrovich AI for target miss Added: Petrovich AI interface for ASO-2V panel control has new function: Long Left (disables Petrovich auto-dropping flares/chaff if he see missile threat) Improved: joystick axis controls and VR/head-tracker decouple for Mi-24P door gun Improved: bomb struts are removed from pylons for weapons which don't need them Improved: Petrovich AI will not use flares/chaff if there is weight on wheels of helicopter Improved: Weapon release button cover opens automatically when weapon release is pressed Fixed: More than one R-60M goes off rail sometimes if RS button cover is open Fixed: DISS-15 system works without power Fixed: Petrovich AI does not move sight to the designated position first time after switching on "Observe" DCS: F-86F Sabre by Eagle Dynamics Fixed: Radar ranging for gunsight reticle. DCS: F-5E Tiger II by Eagle Dynamics Fixed: TACAN morse code can be heard although TACAN volume is OFF Fixed: Radar gunsight solution incorrect Fixed: Radar doesn't return to acquisition phase after target lost in dogfight modes DCS: A-10C II Tank killer by Eagle Dynamics Fixed. Two AIM-9 have launched from one point if manually selected Fixed. Volume now can be regulated using Channel knob while being on the Menu page. Volume can also be changed for the guard receiver Fixed. ARC-210 modulation set in ME is not respected Fixed. CDU reruns BIT test when hitting "PREV" key after first startup Added. Wheel chocks Added. AN/ALQ-184 Long Pod Added. Copy Feature for UFC and CDU DCS: Bf 109K-4 Kurfurst by Eagle Dynamics Unsupported ‘Signal Starter Crew’ command removed Added wheel chocks DCS: FW 190A-8 Anton by Eagle Dynamics Added wheel chocks DCS: FW 190D-9 Dora by Eagle Dynamics Added wheel chocks Official template now available to download here For the full list of changes, please read the [url=https://www.digitalcombatsimulator.com/en/news/changelog/]full changelog.[/url]