[h3]DCS World[/h3] [list] [*] Sound. Force stereo when drivers report 0 output channels [*] Sound. Recover from device disconnection (like hibernation or device unplug) [*] MP. Fixed a rare crash on client connection in busy missions [*] Fixed crash caused by a memory leak in clickable elements of cockpit [*] Added "engage air weapons" option for ships [*] Su-33 AI don't use AAR lights for refueling at night - fixed [*] Voice chat - added an option to block start of the voice chat on the server [*] MP. Added ability to see Time on Map in multiplayer lobby [*] MP. Added national flags to the server list [*] JTAC switching target caused crash - fixed [*] Black exhaust smoke from jet engines gets bright in moonlight - fixed [*] MP. Exhaust smoke in one flight, between multiple aircraft is synchronized - corrected [*] Vehicle not moving because of too steep elevation - fixed [*] Host crash when player reloads vehicle ATGM and leaves the vehicle - fixed [*] Sometimes no sound when starting DCS - fixed [*] AGM-84. Harpoon R/BL Skim ditch into the sea sometimes - fixed [*] Graphic option window. Added Custom Graphic Preset buttons [*] Animated fences on ships stopped working - fixed [*] MP. Dedicated server unable to disable voice chat - fixed [*] Ejected Pilot falls through roofs - fixed [/list] [h3]DCS C-101 Aviojet by AvioDev[/h3] [list] [*] Improved rudder pedals adjustment mechanism. It now works in the following manner: pull handle and adjust rudder pedals distance while keeping the handle pulled, then release handle. Using keyboard or joystick commands also works correctly now [*] Added backlight to FD front cockpit buttons that are not activated [*] Added smoke command to communications menu [*] Deleted attack commands from comms menu of C-101EB [*] Changed 3D model of cockpit mirror [*] Harnesses are now correctly displayed when control stick is hidden [*] Updated EN and ES localizations [*] Fixed oxygen consumption at oxygen pressures less than approx 150 psi [*] Corrected oxygen consumption to take into account 2 pilots (it was consuming two times what it should), and improved timing of oxygen consumption as well [/list] [h3]DCS AJS37 Viggen by Heatblur[/h3] [list] [*] Fix to Sidewinder model / smoke [*] Fixed Master mode switch sound when using keyboard/joystick [*] Fixed intermittent keyboard mapping bug [*] Rb04 radar altimeter now works over terrain [*] Fix a small issue where Rb04s wouldn't fly in parallel but instead eventually converge [*] Fixed issue where only one bomb would be released per trigger press in DIRECT mode [*] Fix to Emergency pitch trim clicking nose up not working [*] Fixed issue where RUTA-beam would stay on the radar screen after another waypoint has been selected [*] Fixed that FACKLSL warning would stay on even after reload when having only one KB-pod loaded [*] Corrected amount of chaff and flares carried in KB-pods [*] Fixed issue where not all chaffs would be released [*] Fix to lysbomb not releasing after rearm [/list] [h3]DCS F-14B by Heatblur Simulations[/h3] [list] [*] NEW! Introducing TWS-Auto for the AWG-9 [*] Updated tutorial mission “Carrier based take off” [*] Added keybinds for seat adjustment [*] Added Jester keybinds for BVR [*] Disabled AI kneeling (for supercarrier) [*] Added holdback bar (for supercarrier) [*] Added salute command (for supercarrier) [*] Supercarrier compatibility added for client/player [*] WIP: F-14B AI compatibility for supercarrier [*] Fixed VIS FIX updating delta continuously [*] Fix VDI range bar scale value not being shown [*] Fixed Track Hold green light [*] Adjusted pitch rate damper [/list] [h3]DCS Mirage 2000c by RAZBAM[/h3] [list] [*] CNM logic fix. Approved and Finalized [*] MAG/MAV search logic update. Approved and FInalized [*] Selective Jettison CTD bug fix [*] INS: BAD Rho/Theta entry modified from KM/Deg to NM/Deg [*] Radar lost contact memory (DO) enabled [*] PCA updated: RDO Button enables/disables DO for manual unlock [*] Special Options update: [*] Show the AOA in the HUD: fixed [*] TDC Gate Aperture for PPI Mode: Added (modificator for radar TDC in PPI mode) [*] TDC Keyboard Precision: Added (modificator for TDC speed when using keyboard) [/list] [h3]DCS AV-8B by RAZBAM[/h3] [list] [*] Updated exterior models - fixed tail code number [*] Updated Training Mission 9 (LHA) - TACAN changed so there is no conflict with Kobuleti [/list] [h3]DCS JF-17 by Deka Ironwork Simulations[/h3] [list] [*] comm.lua and texture/liveries for AAR included [*] Fixed incorrect radar TDC el range [*] Fixed radar notch for surface units [*] Fixed data-link color issue of enemy symbol [*] Fixed ufcp fill-in text when input iff code [*] Fixed ground crew voiceover mismatched text [*] Fixed chrono digit issue [*] Fixed "music num" slider click issue [*] Fixed dplayer not stop after power-off [*] Fixed CTD when 2 802AKG hit target simultaneously [*] Fixed BRM1 and unguided 90mm rocket names [*] Adjust WMD7/701 TVIR default gain/level value [*] Adjust engine response now dependent on airspeed and altitude [*] Adjust SD-10 loft trajectory, more smooth, better energy management [*] loft condition: target range 30km and not jamming, pitch = 8.0 degrees [*] Tweak Radar behavior: [*] If target in notch, will try predict target position with last known target position and target velocit [*] SEA1/SEA2 can EXP (TODO: EXP effect), HOTAS S2_Left [*] Support radar AG image FRZ (MFCD OSB R3) [*] Switch between RBM/EXP/DBS will unfreeze radar image if it's frozen [*] EXP/DBS submode limit: radar MUST be following hpt or fixed point; SP state cannot switch to EXP/DBS1 [*] Added aar light speed limitation (extend when M0.85/420knots - broken) [*] Added more key bindings (toggle) [*] Added Type-200A anti-runway bomb (single and dual on stations 2/6) [*] Added “hacked” station payload (missile/rocket) cannot launch [/list] [h3]DCS Black Shark by ED[/h3] [list] [*] Corrected flight manual. Added descriptions of switches of PPR-800 panel [*] Dead Valley mission, вugfix. Ka-50 born on the perking with MiG-27 - fixed. Ka-50 group assigned to correct parkings. Removed forest on the SPG Msta position. [/list] [h3]DCS F-18C by ED[/h3] [list] [*] Cage/uncage switch doesn't configure AMRAAM for Visual mode launch - Fixed [*] Flying without wings - Fixed [*] Target Vector Stem Error - Fixed [*] Shoot Cue given by changing RADAR range - Fixed [*] AGM-65E/F slew limits overflow - Fixed [*] Changing Laser Code for Weapon Changes D/L FREQ - Fixed [*] HAFU symbol in STT mode is always green - Fixed [*] RADAR page doesn't show flood indication if DATA button is pressed. - Fixed [*] Using Maverick and switching to A/A causes issues with the Maverick - Fixed [*] Add Update RWS DATA sub-level page [*] Can not select AUTO without selecting CCIP first - Fixed [*] Client aircraft doesn't show in MSI in radar page - Fixed [*] RWR tracks on radar page should be below the dugout - Fixed [*] Hornet cockpit lights dim - Fixed [*] Harpoon R/BL Skim ditch into the sea sometimes - Fixed [*] AGM-65E can not find JTAC laser but self TGP laser only - Fixed [*] Colour option on radar page does not affect ILS needle colour - Fixed [*] Bombs fall short if mode has not been selected by user Fixed [*] Weapon data set while using ground power lost when engines start - Fixed [*] The F/A-18C Chinese manual has been updated [*] Fixed default switches position without TGP [*] 2.75' Rockets M151 HE Typo in Hornet loadout - Fixed [/list] [h3]DCS F-16C by ED[/h3] [list] [*] CNI Errors (Wind data/Hack time added) - Fixed [*] Engine Is torching intermittent during startup - Fixed [*] Active (A) and Time to Impact (T) for AIM-120 Errors - Fixed [*] FPS Loss at High AOAAOA - fixed. Radar altimeter calculations were modified to improve performance. [*] TGP rewrites point coordinates to first selected point coordinates - Fixed [*] Missing wheel chocks model and functionality - Fixed [*] RWR keybindings are mapped wrong - Fixed [*] In MP a contact can show as Hostile and Friendly at the same time - Fixed [*] Added Sound effects for throttle movements [*] F-16 STBY Compass seems to be affected by acceleration a lot - Fixed [*] Added a new fake afterburner sound [*] Canopy tint synced in MP [*] US marking missing on wings - Fixed [*] Update to Russian localization [*] Training. Lesson 4 - Added CN localization. Lesson 19 - Added DE Voice-Overs. [/list] [h3]DCS Flaming Cliffs by ED[/h3] [list] [*] MiG-29. Corrected reflections on the HUD [*] Su-25. Corrected reflections on the HUD [*] Su-25T. When you start the right engine you see the animation of the left engine - corrected. [/list] [h3]DCS UH-1H by ED[/h3] [list] [*] First training mission. Localization reverted back to the Russian language. [/list] [h3]DCS Mi-8MTV2 by ED[/h3] [list] [*] Cockpit red flood lights corrected [/list] [h3]DCS A-10C Warthog by ED[/h3] [list] [*] Corrected circuit breaker panel [*] The DUMP lettering is restored [/list] [h3]DCS WWII Asset Pack by ED[/h3] [list] [*] New AI units added to the module: [*] Ju 88A-4 - torpedo bomber aircraft [*] A-20 - medium bomber aircraft [*] Stug III - assault gun [*] M10 - tank destroyer [*] Mk VIII Centaur IV - cruiser tank [*] Elefant - heavy tank destroyer [*] Mk IV Churchill VII - infantry tank [*] M8 Greyhound - armored car [*] 8.8 cm Flak 41 - anti aircraft gun [*] Flakscheinwerfer 37 - searchlight [*] V-1 and launching ramp as static object [*] Shnellboot S-100 class [*] U-boat Type VII [*] LS Samuel Chase damage model corrected [*] APC and HE shells added for M10 [/list] [h3]DCS Combined Arms by ED[/h3] [list] [*] Fixed for WW2 unit incorrect sound idle run, accelerate, synchronized engine sound with transmission [*] Fixed saving gearbox type in tracks [*] Fixed loop sounds for some MG [*] Fixed time for reloading and rearming for some units [*] Increased ship CIWS efficiency (Phalanx and AK-630) [*] Fixed the continuation of AC tracking after destruction of the radar in Ticonderoga type of cruisers [*] Fixed position and animation of protective doors for Ticonderoga type of cruisers [*] Fixed SAM Rapier, now for the Rapier work requires LN + Blindfire and / or optical [*] Improved AI movement when controlling on F10 map. [*] Fixed the problem with the insufficient turn of TD on target [*] Fixed armor SPG M12 [/list] [h3]DCS Spitfire LF Mk.IX by ED[/h3] [list] [*] Fixes for arguments for proper visualisation of battle damage [/list] [h3]DCS FW 190A-8 by ED[/h3] [list] [*] Geometry of propeller edited in 2-4 LODs for better FPS performance [*] Wing payload drag and mass fixed [/list] [h3]DCS Bf 109 K-4 by ED[/h3] [list] [*] Added controls for new FyG 25 knob [/list] [h3]Campaigns[/h3] [b]M-2000C Red Flag by Baltic Dragon[/b] [list] [*] Mission 4: fixed bug with wingmen not responding to player [/list] [b]A-10C The Enemy Within Campaign by Baltic Dragon[/b] [list] [*] Mission 12: fixed issue with ground units (Raider) refusing to move [*] Mission 13: updated triggers for second briefing [/list] [b]WORLDS APART Spring 2025 Campaign by Low Level Heaven[/b] [list] [*] Mission 3: Deleted broken trigger (Pilot dead) [*] Mission 5-2: Many new voice-overs, F-10 Map marker added, Score system adjusted, Skip Mission function available at the second task (final score 55) [/list] [b]F-5E Aggressors BFM Campaign by Mapple Flag[/b] [list] [*] Mission BFM04: Updated skin for AI aircraft [/list] [h3]Known issues[/h3] [list] [*] Torpedoes from U-boat or S-boat could be fired to unmoved targets only [*] MP: Ship speed calculated with errors and drifted, so aircraft can slide on the deck [*] PLAT camera view missing from the Stennis [/list]