DCS 2.5.6.47224 Open Beta
Author: NineLine,
published 4 years ago,
[h3]DCS World[/h3]
[list]
[*] Sound. Force stereo when drivers report 0 output channels
[*] Sound. Recover from device disconnection (like hibernation or device unplug)
[*] MP. Fixed a rare crash on client connection in busy missions
[*] Fixed crash caused by a memory leak in clickable elements of cockpit
[*] Added "engage air weapons" option for ships
[*] Su-33 AI don't use AAR lights for refueling at night - fixed
[*] Voice chat - added an option to block start of the voice chat on the server
[*] MP. Added ability to see Time on Map in multiplayer lobby
[*] MP. Added national flags to the server list
[*] JTAC switching target caused crash - fixed
[*] Black exhaust smoke from jet engines gets bright in moonlight - fixed
[*] MP. Exhaust smoke in one flight, between multiple aircraft is synchronized - corrected
[*] Vehicle not moving because of too steep elevation - fixed
[*] Host crash when player reloads vehicle ATGM and leaves the vehicle - fixed
[*] Sometimes no sound when starting DCS - fixed
[*] AGM-84. Harpoon R/BL Skim ditch into the sea sometimes - fixed
[*] Graphic option window. Added Custom Graphic Preset buttons
[*] Animated fences on ships stopped working - fixed
[*] MP. Dedicated server unable to disable voice chat - fixed
[*] Ejected Pilot falls through roofs - fixed
[/list]
[h3]DCS C-101 Aviojet by AvioDev[/h3]
[list]
[*] Improved rudder pedals adjustment mechanism. It now works in the following manner: pull handle and adjust rudder pedals distance while keeping the handle pulled, then release handle. Using keyboard or joystick commands also works correctly now
[*] Added backlight to FD front cockpit buttons that are not activated
[*] Added smoke command to communications menu
[*] Deleted attack commands from comms menu of C-101EB
[*] Changed 3D model of cockpit mirror
[*] Harnesses are now correctly displayed when control stick is hidden
[*] Updated EN and ES localizations
[*] Fixed oxygen consumption at oxygen pressures less than approx 150 psi
[*] Corrected oxygen consumption to take into account 2 pilots (it was consuming two times what it should), and improved timing of oxygen consumption as well
[/list]
[h3]DCS AJS37 Viggen by Heatblur[/h3]
[list]
[*] Fix to Sidewinder model / smoke
[*] Fixed Master mode switch sound when using keyboard/joystick
[*] Fixed intermittent keyboard mapping bug
[*] Rb04 radar altimeter now works over terrain
[*] Fix a small issue where Rb04s wouldn't fly in parallel but instead eventually converge
[*] Fixed issue where only one bomb would be released per trigger press in DIRECT mode
[*] Fix to Emergency pitch trim clicking nose up not working
[*] Fixed issue where RUTA-beam would stay on the radar screen after another waypoint has been selected
[*] Fixed that FACKLSL warning would stay on even after reload when having only one KB-pod loaded
[*] Corrected amount of chaff and flares carried in KB-pods
[*] Fixed issue where not all chaffs would be released
[*] Fix to lysbomb not releasing after rearm
[/list]
[h3]DCS F-14B by Heatblur Simulations[/h3]
[list]
[*] NEW! Introducing TWS-Auto for the AWG-9
[*] Updated tutorial mission “Carrier based take off”
[*] Added keybinds for seat adjustment
[*] Added Jester keybinds for BVR
[*] Disabled AI kneeling (for supercarrier)
[*] Added holdback bar (for supercarrier)
[*] Added salute command (for supercarrier)
[*] Supercarrier compatibility added for client/player
[*] WIP: F-14B AI compatibility for supercarrier
[*] Fixed VIS FIX updating delta continuously
[*] Fix VDI range bar scale value not being shown
[*] Fixed Track Hold green light
[*] Adjusted pitch rate damper
[/list]
[h3]DCS Mirage 2000c by RAZBAM[/h3]
[list]
[*] CNM logic fix. Approved and Finalized
[*] MAG/MAV search logic update. Approved and FInalized
[*] Selective Jettison CTD bug fix
[*] INS: BAD Rho/Theta entry modified from KM/Deg to NM/Deg
[*] Radar lost contact memory (DO) enabled
[*] PCA updated: RDO Button enables/disables DO for manual unlock
[*] Special Options update:
[*] Show the AOA in the HUD: fixed
[*] TDC Gate Aperture for PPI Mode: Added (modificator for radar TDC in PPI mode)
[*] TDC Keyboard Precision: Added (modificator for TDC speed when using keyboard)
[/list]
[h3]DCS AV-8B by RAZBAM[/h3]
[list]
[*] Updated exterior models - fixed tail code number
[*] Updated Training Mission 9 (LHA) - TACAN changed so there is no conflict with Kobuleti
[/list]
[h3]DCS JF-17 by Deka Ironwork Simulations[/h3]
[list]
[*] comm.lua and texture/liveries for AAR included
[*] Fixed incorrect radar TDC el range
[*] Fixed radar notch for surface units
[*] Fixed data-link color issue of enemy symbol
[*] Fixed ufcp fill-in text when input iff code
[*] Fixed ground crew voiceover mismatched text
[*] Fixed chrono digit issue
[*] Fixed "music num" slider click issue
[*] Fixed dplayer not stop after power-off
[*] Fixed CTD when 2 802AKG hit target simultaneously
[*] Fixed BRM1 and unguided 90mm rocket names
[*] Adjust WMD7/701 TVIR default gain/level value
[*] Adjust engine response now dependent on airspeed and altitude
[*] Adjust SD-10 loft trajectory, more smooth, better energy management
[*] loft condition: target range 30km and not jamming, pitch = 8.0 degrees
[*] Tweak Radar behavior:
[*] If target in notch, will try predict target position with last known target position and target velocit
[*] SEA1/SEA2 can EXP (TODO: EXP effect), HOTAS S2_Left
[*] Support radar AG image FRZ (MFCD OSB R3)
[*] Switch between RBM/EXP/DBS will unfreeze radar image if it's frozen
[*] EXP/DBS submode limit: radar MUST be following hpt or fixed point; SP state cannot switch to EXP/DBS1
[*] Added aar light speed limitation (extend when M0.85/420knots - broken)
[*] Added more key bindings (toggle)
[*] Added Type-200A anti-runway bomb (single and dual on stations 2/6)
[*] Added “hacked” station payload (missile/rocket) cannot launch
[/list]
[h3]DCS Black Shark by ED[/h3]
[list]
[*] Corrected flight manual. Added descriptions of switches of PPR-800 panel
[*] Dead Valley mission, вugfix. Ka-50 born on the perking with MiG-27 - fixed. Ka-50 group assigned to correct parkings. Removed forest on the SPG Msta position.
[/list]
[h3]DCS F-18C by ED[/h3]
[list]
[*] Cage/uncage switch doesn't configure AMRAAM for Visual mode launch - Fixed
[*] Flying without wings - Fixed
[*] Target Vector Stem Error - Fixed
[*] Shoot Cue given by changing RADAR range - Fixed
[*] AGM-65E/F slew limits overflow - Fixed
[*] Changing Laser Code for Weapon Changes D/L FREQ - Fixed
[*] HAFU symbol in STT mode is always green - Fixed
[*] RADAR page doesn't show flood indication if DATA button is pressed. - Fixed
[*] Using Maverick and switching to A/A causes issues with the Maverick - Fixed
[*] Add Update RWS DATA sub-level page
[*] Can not select AUTO without selecting CCIP first - Fixed
[*] Client aircraft doesn't show in MSI in radar page - Fixed
[*] RWR tracks on radar page should be below the dugout - Fixed
[*] Hornet cockpit lights dim - Fixed
[*] Harpoon R/BL Skim ditch into the sea sometimes - Fixed
[*] AGM-65E can not find JTAC laser but self TGP laser only - Fixed
[*] Colour option on radar page does not affect ILS needle colour - Fixed
[*] Bombs fall short if mode has not been selected by user Fixed
[*] Weapon data set while using ground power lost when engines start - Fixed
[*] The F/A-18C Chinese manual has been updated
[*] Fixed default switches position without TGP
[*] 2.75' Rockets M151 HE Typo in Hornet loadout - Fixed
[/list]
[h3]DCS F-16C by ED[/h3]
[list]
[*] CNI Errors (Wind data/Hack time added) - Fixed
[*] Engine Is torching intermittent during startup - Fixed
[*] Active (A) and Time to Impact (T) for AIM-120 Errors - Fixed
[*] FPS Loss at High AOAAOA - fixed. Radar altimeter calculations were modified to improve performance.
[*] TGP rewrites point coordinates to first selected point coordinates - Fixed
[*] Missing wheel chocks model and functionality - Fixed
[*] RWR keybindings are mapped wrong - Fixed
[*] In MP a contact can show as Hostile and Friendly at the same time - Fixed
[*] Added Sound effects for throttle movements
[*] F-16 STBY Compass seems to be affected by acceleration a lot - Fixed
[*] Added a new fake afterburner sound
[*] Canopy tint synced in MP
[*] US marking missing on wings - Fixed
[*] Update to Russian localization
[*] Training. Lesson 4 - Added CN localization. Lesson 19 - Added DE Voice-Overs.
[/list]
[h3]DCS Flaming Cliffs by ED[/h3]
[list]
[*] MiG-29. Corrected reflections on the HUD
[*] Su-25. Corrected reflections on the HUD
[*] Su-25T. When you start the right engine you see the animation of the left engine - corrected.
[/list]
[h3]DCS UH-1H by ED[/h3]
[list]
[*] First training mission. Localization reverted back to the Russian language.
[/list]
[h3]DCS Mi-8MTV2 by ED[/h3]
[list]
[*] Cockpit red flood lights corrected
[/list]
[h3]DCS A-10C Warthog by ED[/h3]
[list]
[*] Corrected circuit breaker panel
[*] The DUMP lettering is restored
[/list]
[h3]DCS WWII Asset Pack by ED[/h3]
[list]
[*] New AI units added to the module:
[*] Ju 88A-4 - torpedo bomber aircraft
[*] A-20 - medium bomber aircraft
[*] Stug III - assault gun
[*] M10 - tank destroyer
[*] Mk VIII Centaur IV - cruiser tank
[*] Elefant - heavy tank destroyer
[*] Mk IV Churchill VII - infantry tank
[*] M8 Greyhound - armored car
[*] 8.8 cm Flak 41 - anti aircraft gun
[*] Flakscheinwerfer 37 - searchlight
[*] V-1 and launching ramp as static object
[*] Shnellboot S-100 class
[*] U-boat Type VII
[*] LS Samuel Chase damage model corrected
[*] APC and HE shells added for M10
[/list]
[h3]DCS Combined Arms by ED[/h3]
[list]
[*] Fixed for WW2 unit incorrect sound idle run, accelerate, synchronized engine sound with transmission
[*] Fixed saving gearbox type in tracks
[*] Fixed loop sounds for some MG
[*] Fixed time for reloading and rearming for some units
[*] Increased ship CIWS efficiency (Phalanx and AK-630)
[*] Fixed the continuation of AC tracking after destruction of the radar in Ticonderoga type of cruisers
[*] Fixed position and animation of protective doors for Ticonderoga type of cruisers
[*] Fixed SAM Rapier, now for the Rapier work requires LN + Blindfire and / or optical
[*] Improved AI movement when controlling on F10 map.
[*] Fixed the problem with the insufficient turn of TD on target
[*] Fixed armor SPG M12
[/list]
[h3]DCS Spitfire LF Mk.IX by ED[/h3]
[list]
[*] Fixes for arguments for proper visualisation of battle damage
[/list]
[h3]DCS FW 190A-8 by ED[/h3]
[list]
[*] Geometry of propeller edited in 2-4 LODs for better FPS performance
[*] Wing payload drag and mass fixed
[/list]
[h3]DCS Bf 109 K-4 by ED[/h3]
[list]
[*] Added controls for new FyG 25 knob
[/list]
[h3]Campaigns[/h3]
[b]M-2000C Red Flag by Baltic Dragon[/b]
[list]
[*] Mission 4: fixed bug with wingmen not responding to player
[/list]
[b]A-10C The Enemy Within Campaign by Baltic Dragon[/b]
[list]
[*] Mission 12: fixed issue with ground units (Raider) refusing to move
[*] Mission 13: updated triggers for second briefing
[/list]
[b]WORLDS APART Spring 2025 Campaign by Low Level Heaven[/b]
[list]
[*] Mission 3: Deleted broken trigger (Pilot dead)
[*] Mission 5-2: Many new voice-overs, F-10 Map marker added, Score system adjusted, Skip Mission function available at the second task (final score 55)
[/list]
[b]F-5E Aggressors BFM Campaign by Mapple Flag[/b]
[list]
[*] Mission BFM04: Updated skin for AI aircraft
[/list]
[h3]Known issues[/h3]
[list]
[*] Torpedoes from U-boat or S-boat could be fired to unmoved targets only
[*] MP: Ship speed calculated with errors and drifted, so aircraft can slide on the deck
[*] PLAT camera view missing from the Stennis
[/list]