[h2]CH-47F[/h2] [h3]Development Progress[/h3] [img]https://clan.cloudflare.steamstatic.com/images//4471395/ffb99fafb8a6d89a50247a11d0f40d739b4c4a49.png[/img] Over the last few weeks, we have made significant enhancements to the DCS: CH-47F module, focusing on visual and functional improvements as well as mission updates. Below is a concise summary of the recent progress. [b]Visual and Functional Enhancements[/b] [list] [*] Overhead panels visual improvements and fixes [*] Improved rotor blade rendering and improvements to their damage model. [*] The internal views have been improved by hiding unnecessary panels, adding gunner radio panels, improved radio control heads, and enhanced animations for buttons, levers, and switches. [*] Lighting and Animation: Improved cockpit lighting, added 4th Level of Detail ( LOD), adjusted heater start button connector, and changed mainboard lighting from white to green. Enhanced back-lit text, throttle handle connectors, FLIR maps, Power Distribution Panel (PDP) lamps animation, Multi-Function Display (MFD) rockers animation, and transparency of the stick position indicator glass. [*] Night Vision Goggles have been added. [*] The Countermeasures and Warning System (CMWS) has been moved from post Early Access release to Early Access release. [*] The load and unload cargo system has also seen further refinements and additional functionality. [/list] [b]Mission Updates[/b] [list] [*] Added numerous instant action missions across multiple maps. [*] Additional training missions that cover primary mission procedures. [/list] [b]Flight Model and Flight Control System[/b] [list] [*] Refined Automatic Flight Control System scheduling for authentic take off behaviour. [*] Adjusted flight modelling in conjunction with flight control system for correct forward flight behaviour without Longitudinal Cyclic Trim (LCT) scheduling. Note: at early access release, manual pedal input will be required for coordinated turns. Further refinements to the LCT and Digital Advanced Flight Control System (DAFCS) will come during the early access period. [/list] [b]Multicrew[/b] [list] [*] Pilot and Copilot Multi Crew have been further refined, particularly with synchronisation of controls and displays. [/list] Please stay tuned as we diligently prepare the DCS: CH-47F for early access launch. [h2]Sinai[/h2] [h3]Development Report[/h3] [img]https://clan.cloudflare.steamstatic.com/images//4471395/df4abb139f41c972bde2bfc5a2565703b89174c9.png[/img] We're excited to update you on the status of the upcoming DCS: Sinai map update. This update is packed with new features and enhancements. You can look forward to 15 new, highly detailed airfields that include Quwaysina, Borg-el-Arab International, and Sharm El Sheikh. The update also introduces over 100 unique objects and architectural monuments, improved city textures, more realistic seabed textures, and enhanced scenes for helipads. You can also expect night illumination for unique objects, upgraded Giza Pyramids, military installations in Egypt and Israel, and new acacia bushes for southern Israel. Additionally, new oil platforms will be presented. [h2]Route Tool[/h2] [h3]New feature[/h3] [img]https://clan.cloudflare.steamstatic.com/images//4471395/1bedbeb2c762c8463c51a8c44f1a9f7a20d2d8ff.png[/img] The new Route Tool will allow you to create your own flight routes for multiplayer. It allows you to edit and to create preset waypoints/steerpoints routes before spawning into the mission. This includes being able to set elevations, MSL or AGL election, and dynamic ETAs. You will also be able to save route presets for each terrain. Once a route has been created, you can select it from the PRESET list prior to spawning. This is a general multiplayer route tool for all DCS aircraft, and it’s especially useful for the Flaming Cliffs 2024 aircraft. This tool is not related to upcoming Data Transfer Cartridge (DTC) functionality, which we will update you on at a later date. Stay tuned! [h2]F-4 MiG Killers[/h2] [h3]Campaign by Reflected[/h3] [img]https://clan.cloudflare.steamstatic.com/images//4471395/22cc2d7db77f5ecef9ead8d0058056f38263c0d5.png[/img] By 1969, the US Navy faced a critical challenge in the skies over North Vietnam. Their kill to loss ratio had plummeted to a dismal 2 to 1. In response, a select group of Naval aviators crafted a groundbreaking graduate-level training program to reclaim aerial dominance. You will join the inaugural class of the Top Gun course starting on March 3, 1969, and master the art of dogfighting in your DCS: F-4E Phantom. The F-4 MiG Killers Campaign will offer 12 meticulously crafted missions based on the real-life syllabus, totalling 45 missions. You'll encounter heavily randomised and re-playable scenarios, advanced AI tactical behaviour, and a study-level simulation of real-life procedures. Get ready for a rich narrative with thousands of custom voice-overs, detailed briefings complete with chalkboard diagrams, and extensive documentation. Enjoy historically accurate custom skins, true-to-life kneeboard and briefing images, and custom DCS UI backgrounds. Look out for the campaign in the next update. Thank you again for your passion and support, Yours sincerely, [b]Eagle Dynamics[/b]