Patch note #7 for Dark Hours Prologue (v0.5P.12313)
Author: Piece of Cake studios,
published 2 weeks ago,
[h2] Patch note #7 for Dark Hours Prologue (v0.5P.12313) - 14/10/2024 [/h2]
[h3]Gameplay:[/h3]
[list]
[*] Change: Balanced items spawn points in the level for a better immersion.
[*] Fix: Fixed a bug that prevent objectives to be completed if a second contract was selected with the same kind of objectives.
[*] Fix: Prevent some cases where players could throw objects outside the level from vents.
[*] Fix: The hud of CCTV camera was only displayed correctly the first time it was used.
[/list]
[h3]Level Design:[/h3]
[list]
[*] Change: The duration of the cryo trap visual effects is now shorter.
[*] Fix: Fixed glitch where the world appeared incomplete for half a second before cutscenes began.
[/list]
[h3]Interface:[/h3]
[list]
[*] Change: Replacing the red cross icon by a "waiting" icon during contract selection for better understanding
[*] Change: Some changes in UI including recap timeline and contract selection.
[*] Change: Better tweaking of graphics quality settings (Low, Medium, High) to optimize performance
[*] Fix: Better feedback on color picker
[/list]
[h3]General:[/h3]
[list]
[*] Fix: Some screamers that diseappeared are now back in the game.
[*] Fix: In russian, changed some texts for Yes/No selection for toggle crouch feature, replacing the previous True/False texts.
[*] Change: We are changing the version number format for players to be able to identify more easily the demo version (0.5D.XXX) against the prologue version (0.5P.XXX)
[/list]