Hey everyone, We are thrilled to announce that a new minor update has just been rolled out, bringing more fixes and improvements to Dark Hours: Prologue. You can read the complete patchnote below. We’re committed to continuously improving the prologue over the coming weeks. Join [url=https://discord.com/invite/pieceofcake] our Discord[/url] to share your feedbacks, suggestions, and any issues you encounter. Your input helps us make this game even better! And don't forget to wishlist Dark Hours here: https://store.steampowered.com/app/2208570/Dark_Hours/ [img]https://clan.cloudflare.steamstatic.com/images//45069451/27fe69f41031711b0ce026ab9a3e9b0d63bdcede.png[/img] [h2] Patch note #2 for Dark Hours Prologue (v0.1.10450) - 19/07/2024[/h2] [h3]Gameplay[/h3] [list] [*] Item: Fixed an issue where the walkie-talkie wasn't functioning correctly with multiple enemies around [*] Fixed empty safes, now safes are no more empty [*] Minigames co-op interactions and reset of failed for electronic locks have been fixed [*] Fix final score: backpack loot is now correctly distinguished from team bag loot when exiting the level [/list] [h3]Monsters[/h3] [list] [*] Statues behavior: Statues now chase players faster. [*] Balancing by adding 1 additional statue appears in solo mode and two-player mode [*] End game: when the vault is open, one of the statue will start to chase players faster than the others [/list] [h3]Interface[/h3] [list] [*] UI Improvement to display team information overlay over the inventory [*] Fixed wrong error message "server not available" with "lobby no more available" popup [/list] [h3]Gamepad[/h3] [list] [*] Fixed gamepad navigation in the options menu [*] Fixed gamepad navigation during boss dialogues [/list] Thank you for your support and have a great time on the prologue! See ya!