[h2]WEAPONS[/h2] [h3]Grenadier[/h3] [list] [*] Primary and Sticky Nade now cannot be fire simultaneously [*] [Sticky Nade] [*] Trailblazer no longer spawns fire trails when Sticky Nade is attached [*] Attach Damage increased from 1 to 20 [*] Sticky Nade attach duration increased from 5s to 6s [*] Sticky Nade explosion radius decreased from 5m to 3.5m [/list] [h3]Carbine[/h3] [list] [*] Max Ammo reduced from 120 -> 60 [*] Reduced firerate from 2.4/s -> 1.8/s [*] Increased projectile area damage from 30 -> 40 [*] Increased headshot multiplier 2x -> 2.5x [*] Increased Laser DPS from 500 -> 600 [*] Laser charge decreases over time now [/list] [h3]Pulverizer[/h3] [list] [*] Leecher charge decreases over time now instead of instantly going down to 0 [*] Speed penalty while charging Leecher reduced from 50% -> 40% [/list] [h3]Rocket Launcher[/h3] [list] [*] Remote detonation now increases area damage of detonated rocket from 80 -> Total rocket damage + 15% (50 + 80 + 15% = 150) [/list] [h3]Flakker[/h3] [list] [*] Increased firerate 1/s -> 1.1/s [*] Increased shrapnel ball radius 3m -> 3.5m [/list] [h2]ENEMIES[/h2] [h3]Evil Soul[/h3] [list] [*] Improved movement to prevent clipping through geometry [/list] [h2]PERKS[/h2] [h3]Cauterizer[/h3] [list] [*] Healing strength increased [*] Lv1: 10% -> 15% [*] Lv2: 15% -> 25% [*] Lv3: 20% -> 35% [*] Lv4: 25% -> 50% [/list] [h3]DoubleTime[/h3] [olist] [*] Boost and duration increased: [*] Lv1: 10% (3s) -> 20% (5s) [*] Lv2: 20% (3s) -> 30% (5s) [*] Lv3: 30% (3s) -> 40% (5s) [*] Lv4: 30% (5s) -> 50% (5s) [/olist] [h3]Hex[/h3] [list] [*] Damage increased: [*] Lv1: 5 -> 7 [*] Lv2: 9 -> 12 [*] Lv3: 12 -> 15 [*] Lv4: 15 -> 18 [/list] [h3]Pungent[/h3] [list] [*] Damage increased: [*] Lv1: 2 -> 5 [*] Lv2: 4 -> 8 [*] Lv3: 7 -> 12 [*] Lv4: 10 -> 15 [/list] [h3]Frenzy[/h3] [list] [*] Boost duration increased for all levels 5s -> 7s [/list] [h3]Vampiric[/h3] [list] [*] Now also increases melee damage. Dash damage also scales with Damage Boost [*] Heal capped at 5hp [*] Lv1: 40 -> 50 [*] Lv2: 40 -> 60 [*] Lv3: 40 -> 70 [*] Lv4: 40 -> 80 [/list] [h3]Ricochet[/h3] [list] [*] Improved tracking of ricochet projectile [/list] [h3]Charged Gauntlet[/h3] [list] [*] Now works on any melee kill, not just executions [/list]