Major Patch Release.
Author: Critter Cove,
published 3 months ago,
Bug Fixes
Fixed issue with castaway critters not respawning and despawning correctly with storm.
Fixed issue where speaking to crabs too soon after eating crab snack could cause softlock.
Fixed exception caused by breaking crab houses
Fixed issue where putting seeds in crab planter was causing a crash.
Fixed issue where Copperbottom could get stuck after building the tavern.
Fixed crash caused by player attempting too many actions at the same time.
Fixed issue with closing of windows when shutting down inventory or other UI elements.
Added checks to ensure players cannot spawn or game saved outside of the world boundaries.
Fixed issue with Woolington not correctly finishing her tent quest.
Fixed issue with being able to place decoration items in certain spots of the cave ceiling.
Fixed issue with seacorn plants disappearing after harvest.
Fixed issue with recycler not correctly giving seeds for certain plants.
Fixed issue that was causing some plants to regrow fruit only 1 day after harvesting them.
Fixed for some items in the workshop area to not render making it difficult to complete the Cleaning up the Workshop quest.
Fixed issue with furniture storage containers not working correctly as storage units.
Fixed issue on the Rising Tides quest where players were sometimes unable to break the boards.
Fixed a large number of collision issues, including several that were causing players to become trapped or stuck.
Fixed issue with gnomes despawning early with the Smashing Gnomkins quest.
Fixed issue where Copperbottom would sometimes go to the wrong loom during the completion of the loom quest.
Wonky Chow now takes salt instead of a vegetable.
Added missing SFX to the Solid Cutter.
Adjusted waypoint on some crafting items to hopefully keep Copperbottom out of the walls.
Moved map point for the Antique Radio so that it’s clearer to players where the correct search location should be.
Art
Shrunk gear size on the fishing pole so it doesn’t stick so much into character heads.
Added textures to the underside of the metal platform on Boomerang Bay.
Correct the mask colors on some of the NPC characters.
Added rain icon to forecast for when normal rain occurs.
Fixed issue with small and large pillows not being able to be picked up.
Remove some of the “plastic” shine that was showing up on some furniture items.
The Wizard Hat will now correctly show up in the Clothing Shop.
UI
Fixed tiny text on cart descriptions.
Updated relationship UI to make certain elements a bit clearer.
Lots of dialog, localization, and text error fixes.
Some minor adjustments to the shop UIs