Patch Notes v1.1.61 [h3]Added:[/h3] [list] [*] Added several new traits that can regenerate a Crabling’s health over time. Grow back those lost limbs! [*] Added a 120 FPS option to the FPS capping settings. [*] Added support for DualSense controllers and controller hotkeys. [/list] [h3]Improved:[/h3] [list] [*] Improved Ritual Stone requirement generation to make them easier to complete with your current blessings. [*] Different things that can be found within a level are shown beneath each level on the level map. There’s also a legend explaining what each icon means. [*] Each Crabling’s health is shown with its icon in the bottom right colony HUD. Added a label to the main menu to clarify why you can’t start a New Game. [*] It’s clearer when a Grow Zone is blocked by Caulerpa - it turns red and changes its icon, and can’t be selected. [/list] [h3]Fixed:[/h3] [list] [*] Fixed an issue where the Crabling icon outlines were not being coloured correctly. [*] Fixed an issue where camera movement was slow while time was slow. [*] Fixed an issue where too many movement speed debuffs could result in creatures and threats not moving from their spawn position. [*] Fixed an issue where the “Permanent Roles” Tide Trial was not providing a role cost discount. [*] Fixed an issue where some forbidden traits were appearing with “Pending translation”. Spooky. [*] Fixed an issue where the cursor would stay locked within the window while in ‘Windowed’ display mode. [*] Fixed an issue where stopping building a wall or trap would not stop the VFX from playing. [/list]