Patch notes: [list] [*] Changes in the summoning system. Now it works in waves. [*] Changes on the interface to include the waves system. [*] Now the map needs a certain number of troops getting in the end to conquer it. [*] Added a sign that indicates the current wave and units that you’ll use in the wave [*] Added a queue to each path, on which you can place the troops that you’ll summon in order while the wave last. [*] The cards now show their back side to show that they aren’t usable at that moment. [*] Added speed x4 [*] When you upgrade the troops now you can see the stats, the current one and the upgraded one. [*] Rebalance on maps and troops, adapting it to the new wave system. [*] Changes on the tutorial from the old one, to be lighter and more enjoyable, being able to skip it at any moment. [*] Added Lich’s flag at the beginning of the paths, to have them as a fast reference about where the troops are going to conquer the map. [*] Bug fixes [/list]