Changelog version 0.9.3
Author: Larito Provo,
published 3 months ago,
Hi again!
Today I bring another fast update to fix a bug that I’ve been informed is preventing the tutorial from advancing in easy difficulty. I’m also working in the friday update, however some things that you’ll have from now:
[h3]Changelog version 0.9.3[/h3]
[list]
[*] Professions skin (Bothworlder)
[*] Professions skin (Mass)
[*] Professions skin (Observer)
[*] Professions skin (Necromancer)
[*] Bothworlder’s visual noise was reduced. Visually it annoyed a lot in map.
[*] Mill’s healing zone was reduced. Being so big and healing so much it was too much healing.
[*] Bug fix that made the game be bigger than it needed.
[*] Bug fix of an update of the dogs that seems it was free(the resource however was reduced as intended)
[*] Bug fix in easy difficulty that prevented the tutorial from advancing once you summoned two soldiers divisions in the first wave.
[/list]
Today I’ve been working on the troops' professions that didn’t have skin, so they will be added to the update. Besides some other bug fixes or little changes in the game.
A user in general discussions (Josef_the_tall) has mentioned a bug referring to troops and cards, when if you buy more cards than troops you can select the game “breaks” and you can’t keep playing. I’m working on it and I hope to fix it soon.
Thank you a lot to all of you that keep commenting on the game errors!