Weekly Community Wrap Up: 1st September 2023
Author: Bridie,
published 1 year ago,
Happy September 1st, Explorers! We've just launched our Spanish Language Update and we're now creeping into Mod SDK territory, which is very exciting. We'll have more details on the exact date for the software development kit soon. Until then, let's see what the community has been up to.
[h2]Halloween Excitement[/h2]
Halloween may still be months away, but we're getting all excited for spooky season! You might notice some slightly less murderous enemies and a little Embertail sat in the overworld, which we achieved using the developer console. We had a couple of people ask about this on Twitter though, and we've definitely taken your feedback on board about wanting to be able to place pets in the world!
[previewyoutube=VhYspDdLGD0;full][/previewyoutube]
[h2]5 Core Keeper Facts![/h2]
We shared a whole heap of Core Keeper facts over on Twitter on Thursday, but we'd happy to share 'em again here. Are you ready?
1. While Core Keeper looks like a 2D game, the world is generated as 3D blocks & combined with 2D characters and objects. By adding mathematical tricks to the camera, we make the game appear entirely 2D with gorgeous 3D lighting effects.
[img]https://i.imgur.com/qybe0Xe.gif[/img]
2. We ran our first closed alpha just three months after announcing #CoreKeeper on Steam and your feedback added many cool things to the game including...
- Boss health recovery
-Root seeds/blocks
- Hunger increasing based on pixels travelled (as opposed to over time)
3. Fishing was added as a direct response to community requests. Yep, if you want something badly enough, it might just get added to the game!
We've also taken on board your feedback & think some refining is in order for this mechanic. Something to think about for the future 🎣
[img]https://i.imgur.com/fFUidYZ.gif[/img]
4. The Orange Slime is the very first monster we designed for Core Keeper, and it’s probably the first monster you’ll encounter in-game. In fact, the concept for Glurch came about when we asked "what would happen if a bunch of Slimes all fused together?"
[img]https://i.imgur.com/WNE0U3W.gif[/img]
5. We've heard your feedback when it comes to transporting cattle across the map...and let's just say it'll soon be the leasht of your worries 👀
[h2]We Had an Amazing Time at Gamescom![/h2]
The Fireshine Games team brought Core Keeper to Gamescom this year and had a blast welcoming new and veteran Explorers to the underground...and handing out lots of shiny new merch!
[img]https://i.imgur.com/Yrgw22v.jpg[/img]
Here's a pic from Gamescom that one of our awesome Twitter followers, GhostArya, shared with us!
[img]https://pbs.twimg.com/media/F4h395jXwAASiWF?format=jpg&name=900x900[/img]
[h2]The Water of the Future[/h2]
We've been sharing some cheeky teasers we've got in store for future updates, including real-time water simulations!
[img]https://i.imgur.com/FHXPzEP.gif[/img]
[h2]Figurine Collection[/h2]
Discord user, [url=https://discord.com/channels/851842678340845600/1145122303311626342]Twifyre[/url], showed off their figurine collection on the Core Keeper Discord! They finally got that Acid Larva figurine.
[img]https://i.imgur.com/vU1Sqak.png[/img]
[b]Follow us on Twitter:[/b] [url=http://www.twitter.com/corekeepergame]http://www.twitter.com/corekeepergame[/url]
[b]Join the Conversation on Discord:[/b] [url=http://discord.gg/corekeeper]http://discord.gg/corekeeper[/url]