[h1]BUG FIXES[/h1] [h2]NPCs[/h2] [list] [*] Enemies no longer start to regenerate health when stunned. [*] Enemies are no longer stuck in the stunned state after being stunned. [*] Fixed an issue where The Hive Mother could be stunned. [*] Fixed an issue with the boss health bars showing the wrong value on hard difficulty. [*] Azeos and Omoroth no longer spawn from Ground Acid Slime or other similar environmental-damaging sources being placed in their spawn locations. [/list] [h2]Items[/h2] [list] [*] Fixed an issue where the Blow Pipe would give more range skill points than intended. [*] Table Saws no longer can be placed on top of Electrical Wires (which was causing them to not function properly). [/list] [h2]Menu / UI[/h2] [list] [*] Fixed an issue where map sync would stop working, causing certain areas in the world to be black. [*] Fixed an issue where the pause menu could not be opened after trying to exit the game while the game was still loading. [/list] [h2]Lighting / Render[/h2] [list] [*] Fixed a visual bug in the reflections of the Ground Slime (which caused it to jitter while moving). [*] Fixed the lighting on the player teleport effect to appear correctly. [*] Fixed the render order of the Robot Arm base to be displayed on top of bridges. [/list] [h2]Networking / Dedicated Servers[/h2] [list] [*] Fixed an issue where certain characters were unable to join a world. [/list] [h2]Collision and Systems[/h2] [list] [*] Fixed an issue where closed doors and gates would sometimes not block the player from moving through them. [*] Fixed crash in automation system due to invalid access. [/list] [h1]OTHER[/h1] [list] [*] Ghorm now destroys any Ore Boulders in its path. Ore Boulders destroyed by Ghorm will not drop any ore. [*] Reduced the amount of particles spawned by Sprinklers when particle quality in video settings is set to low. [/list]