[h1]GAMEPLAY CHANGES[/h1] [h2]Quality-of-life[/h2] [list] [*] Player character is immune to damage while the game is loading to avoid unfair deaths. [/list] [h2]Dedicated Servers[/h2] [list] [*] Added support for direct connections to dedicated servers. [*] Add missing hard mode setting for dedicated servers. [/list] [h1]BUG FIXES[/h1] [h2]Mechanics[/h2] [list] [*] Fixed an issue with Acid Larva not having increased damage in hard mode. [*] Fixed the duration of the melee damage and attack speed buffs from cooked Pinegrapples to be 5 minutes as intended. [*] Fixed an issue where portals far away from any player would not continue to activate. [*] Fixed an issue where players could teleport to portals that were not yet activated. [*] Fixed an issue where electronic circuits being turned off/on would sometimes affect nearby other circuits. [*] Fixed an issue where players could leave their boat while connecting to the world. [/list] [h2]Items[/h2] [list] [*] Fixed spelling issues on some items. [*] Fixed an issue with the Polished Scarlet Chunk Necklace disappearing when crafted. [*] Fixed an issue with the talent that makes Anvil items less expensive not working correctly. [/list] [h2]Loot[/h2] [list] [*] Bubble Crab no longer drops the Tentacle Trophy. [*] The chest found in the Forlorn Metropolis sewers scene now contains loot. [*] Added 6 missing valuables to the Sunken Sea biome. [/list] [h2]Networking / Dedicated Servers[/h2] [list] [*] Fixed an issue where players could get connection errors with internet servers while running another server on the local network. [/list]