[h1]Bug Fixes: [/h1] [list][*]Fixed a bug where all keys would always show as pressed in the musical instrument UI. [*]Fixed a bug that prevented interactions with large objects like the broken cryo pods. [*]Fixed a bug where tile cracks would appear in incorrect positions. [*]Fixed dll files included with mods not being loaded properly. [*]Changed mod loader to wait calling mod initialization callbacks until all mods are loaded. [*]Fixed a bug where moving nearby the core would sporadically cause particle effects to play as if the roots covering the core had been broken. [*]Fixed a bug where lava would turn dark when placing some bridges on top of it (mostly visible with Glass Bridges and Metal Grates). [*]Fixed a bug where objects like kelp in water would break while having a bridge on top of it. [*]Fixed a bug where enemies would not take radioactive damage. [*]Fixed an issue that allowed the player to place decorations on a thin glass wall. [*]Fixed an issue which was showing the pale and dark blue kelp as a valuable and not as a snack in the creative mode UI. [*]Fixed an issue where the Core Relief Tile from Metropolis could be hoed. [*]Fixed the description of the "Rot Fish" item so it matches the triggered effect on consumption (reducing current health by 22). [*]Fixed a bug where painted signs would get the wrong color sometimes after adding/removing text on them. [*]Fixed an issue where elements of the player's UI were not hidden properly when using the toggle in-game UI functionality. [*]Fixed message indicating pending mod changes not showing when no mods are loaded. [*]Added an extra check to avoid generating very long paths as a stop-gap solution for the bug where the game generates stretches of the wrong biome where it really shouldn’t. [*]Don’t show the mod warnings a second time when exiting to the main menu from a game session. [/list] [h1]Performance: [/h1] [list][*]Reduced frequency of the system that detects habitable rooms. [*]Removed an instance where the main thread would wait for a networking-related worker thread job to complete. [/list] [h1]Other: [/h1] [list][*]Made an internal change to allow mods to override object properties. [/list]