[h2] Bug Fixes: [/h2] [list] [*] Ensure that local Windows/Linux usernames are not included in automatically submitted crash reports. [*] Fixed the generation of the Caveling Merchant room to not contain water beneath the ground tiles, which were colliding with mobs as well as making the water edges disappear. [*] Fixed translations for new Access Type category in mod UI. [*] Fixed an issue where signs reverted to default color when off-screen. This was a purely visual bug, and any previously painted signs will regain their appropriate color. [*] Changed the dedicated server to not try to load the mod UI asset. Didn’t break anything, but this was causing a bunch of nasty error messages in the log. [*] Added a check to avoid getting an error for some modded objects. [*] Fixed a bug where melee knockback chance was applied to ranged weapons as well. [/list]