ClickRaid2 Ver147 - 151
Author: SlikeyTre,
published 5 years ago,
Ver. 151.1
-Changed a bunch of global sync values to player sync
-Added more efficient Tween pooling
-Improved the display and lighting a bit
-Fixed skills not being added to skill bar
-Fixed some skills not stacking properly
-Fixed another desync bug
-Fixed mobs stacking on each other
-Fixed Skill bar Cool-down overlay not clearing when moving skill
-Fixed Crystals in other dungeons being synced with client
-Fixed a case where mobs were not being deactivated once a dungeon de-spawns
-Fixed a few boss name / HP bar positions
-Changed Green Crystal Drop rate to +-3 RNG +1 per Cavern Floor so floor 1-2500 can drop between 1-3, Floor 2501-5000 drops between 1-4... you get the idea.(Green Crystals are capped to 25k til Rune system is fully released)
-Increased Max packet size
ClickRaid2 Rune Beta v148
-Fixed Rune level highlight bug
-Fixed Normal's looking bad in the gray dungeon
-Fixed Error when hovering over server buffs
Ver. 147
-Fixed Boss Battle stage going negative
-Updated Chat to using UDP transport instead of TCP(like it was last build)
-Fixed a Char load in bug that was sending way more kill data than it should have been
-Fixed Class icon not changing when changing characters
-Fixed Target UI getting stuck on respawn in
-Fixed a new player getting stuck bug where Treasure locations didn't reset when failing boss