-Fixed Some linux shader issues -Changed how Boss Battle spawns bosses -Changed party travel pattern to help start everyone around the same range to target -Disabled Obtaining Ancient Travel Texts > Tier 1k -Removed Mob HP Bonus at when floor was the server high floor -Improved Party HUD code to be more efficient -Added Anyone can prestige checks to Colosseum FFTT and The Caverns -Added a check to make sure player floor matched the dungeon floor -Changed Popup for gear to be accurate -Improved a few other UI scripts for performance -Added another save check for gear to be sure it saved -Possible Horde fix for when a player Disconnects mid horde bugging group out -Fixed Skill Tool-tip type for bounce damage