-Fixed issue with Craft Time not being updated on the client when updated on server if changed -Fixed issue with Elementalist procs during boss battle removing health and de-leveling boss. -Skill auto buy improved once again, a slider has been added to allow adjustments to the auto level stop level for those that leveled it to the moon but would like to customize your levels better. -Gear preset 1 breaking on re-connect has a possible fix in this build -Boss Battle Gold / Seal calculation fixed/balanced -Boss Battle Boss now remembers his level from where your previous fight left off -Weapon master preset will apply even if you haven't opened weapon master UI now -Fixed issue with Dungeon Mod not initializing until you changed from initial Dungeon -Fixed some old calculations that didn't have large number support that might have been decreasing the cost of things due to their old max values -Fixed odd string overflow display when leveling Skill Tier Mult in the higher ranges -Added another check to make sure Gear/Seal/Equipment is being applied when entering Events -ToolTip location can now be changed by scrolling the Mouse ScrollWheel while a tooltip is visible -Fixed a bunch of Shader issues I didn't notice i had -Fixed some UI components that were active when they shouldn't have been -Few minor client performance tweaks -Changed Horde Seal payout formula by increasing it's base and adding a mult based on Ascend level for better scaling but also removed the gold mult that was added to give it a boost before seal and gold record were separated -Fixed issue with Craft Time not being updated on the client when updated on server if changed -Fixed issue with Elementalist procs during boss battle removing health and de-leveling boss. -Skill auto buy improved once again, a slider has been added to allow adjustments to the auto level stop level for those that leveled it to the moon but would like to customize your levels better. -Gear preset 1 breaking on re-connect has a possible fix in this build -Boss Battle Gold / Seal calculation fixed/balanced -Boss Battle Boss now remembers his level from where your previous fight left off -Weapon master preset will apply even if you haven't opened weapon master UI now -Fixed issue with Dungeon Mod not initializing until you changed from initial Dungeon -Fixed some old calculations that didn't have large number support that might have been decreasing the cost of things due to their old max values -Fixed odd string overflow display when leveling Skill Tier Mult in the higher ranges -Added another check to make sure Gear/Seal/Equipment is being applied when entering Events -ToolTip location can now be changed by scrolling the Mouse ScrollWheel while a tooltip is visible -Fixed a bunch of Shader issues I didn't notice i had -Fixed some UI components that were active when they shouldn't have been -Few minor client performance tweaks -Changed Horde Seal payout formula by increasing it's base and adding a mult based on Ascend level for better scaling but also removed the gold mult that was added to give it a boost before seal and gold record were separated