-Fixed issue where database didn't update properly for guild quest slots 2 & 3 -Decreased most guild quest requirements, based on feedback -Can now Drag the new Player buff bar -Gear System Added -Weapons & Off-Hands will drop from bosses. -Armor & Accessories will drop from regular mobs. -Gear Score is the sum of all equipped gear. -6 different rarity tiers for all gear. Common, Uncommon, Rare, Epic, Legendary, Ancient -All gear can have up to 2 stats per piece. Formula for stats: ((9*Level)-7)*2) -Weapons will be a 2 piece set (set effect to be added at a later date) -Click on Gear slot to open bag with the gear that can be equipped to that slot -Gems will equip to new UI -Charm will equip to new UI -Gems are now right clicked to load into the upgrade slot -Right Clicking gear in the New Gear Bags locks gear to prevent it from being destroyed when trashing -Slots turn teal to let you know new gear has arrived -New gear is indicated with a treasure chest in top right corner in bag display -Set Bonuses for Armor/Accessories added: Monkey - Increased Move Speed and Decreased Cast Speed Warlord - Increased Damage the closer you are Psychic - Increased DoT Damage and Duration Sniper - Increase Damage based on distance from target TimeMage - Increases Boss Timer Merchant - Increased currency drops Elementalist - Double Damage on every xx Cast Kinetic - Increased Basic Attacks -Set Bonus % Per Piece (Max 12) 1 - 2% 2 - 11% 3 - 20% 4 - 29% 5 - 38% 6 - 46% 7 - 56% 8 - 65% 9 - 74% 10 - 83% 11 - 92% 12 - 101%