-Fix for a random null on the server -Fix for a null in Dungeon options under a rare condition -Fixed a condition that prevented monk from hitting a FFTT/Horde Boss -Finished Re-scaling Mob Def/HP/Damage -Added ability to scale on the fly from the DB -TD instances now self destruct when a new version is out to hopefully fix talent reset bug -Changed the point on mobs that you target and move to so there would never be a case you pushed the mob around -Decreased Mob respawn timer in Crypt -Made sure all Defense and Damage/Pen changes updated in real time on Target UI -More Changes to Monk runes -Fixed Tool-tips updating and showing the wrong tool-tip -Changed stats display to show a complete breakdown including buff names -Fixed bug with Ascend button not popping up Velitha -Changed Crypt Text typos. Also changed "didn't unlock a rune" when all runes are unlocked.