ClickRaid2 Ver.170
Author: SlikeyTre,
published 5 years ago,
-Re-Scaled Mob HP, Def, Dmg for mobs
-Changed how Player damage is calculated, it was double dipping with slot * gem then gem damage stat * gear. Its now just Slot * gem.
-Damage Talent is now a mult
-Skill points are now useful as they give up to 1% damage per point
-Improved some UI descriptions
-Broke and kinda mostly fixed Colosseum shader
-Changed mob death effect
-Fixed a bug with Seal sliders not calculating on first slide
-Possible bug fix for Party HUD display and party UI not showing the same members when someone disconnects
-Change to Defense / Damage pen UI display values
-Fix for a few broken OP runes
-Fix for Bounty submissions crashing party
-Proc's now proc less when under 25% penetration due to a possible crash bug that can occur by ending up in a proc loop due to not killing the mob
-Damage and heal abilities were removed / replaced.
-Most HOTS now only tick for a few seconds
-Some heals were improved
-Enchanter Normal Attack alternate Rune was changed to an Aura
-Wiz Shield is now an AOE
-Fix for null when starting game