-Change how Defense Scales in a good way -Healing should no longer feel like an impossible task -Fixed Boss Battle boss damage calculation not using the actual targets health as a base -Fixed Defense to HP bug giving way more HP than it should have -Fixed Shortcut menus opening on game load -Fixed Tombstone being under the world -Resized enemy models a little -Changed some shader's to look a little better -Fixed Boss Battle Timer to prevent it from disappearing -Horde should start 5min after Boss Battle Finishes on the 2 hour 10min mark Art Dev(Rogue) Changes - The following icons (assets) were changed to match the new art style: Various UI Elements *Class *Skill *Talent *Seals *Gems & Pet Soul - Buff Shop had a makeover. - No more spazzy Talent tree.