-New game Mode The Caverns(Dungeon rewards you with Gear Pieces and Green Gems in the future) *You will be thrown into progression if Floor exceeds your lowest group members high stage *Floor increases by 250 per Treasure Location -Gear Pieces now fills the lowest unfinished Tier and cascades up to next Tier(50% less gear when pieces earned under current Tier your working on) -Equipment Details now shows the current Tier Gear Pieces your working on filling on the right instead of current Tier gear pieces. -Improved Movement Sync in progression -Pets should no longer attack monks -Monks should no longer stun pets -Shielding Talent no longer gives a infinite shield amount -Made sure targets were cleared from pooled projectiles to fix a mem issue keeping a reference to mob stats -Floor and Event Floor are now 2 separate variables on the player to prevent floor from being overwrote by an event floor. This should prevent High Floor from getting set on accident while leaving Horde or Boss Battle -Fixed a bad gear piece added bonus calculation -Ancient Scrolls can be set to Auto Spend on ancient upgrades(new Toggle in Ancient Texts window) -Fixed Druid Healing Rec Bonus Buff from normal attack(Buffs the druids Healing Bonus by 10%) -Equipment now has a +1000 Qty to level button -Fixed a Boss Battle Time End bug -Change To Boss Battle Mechanics - Each time Boss Dies a Mult increases by 1, Boss always spawns based on highest server unlocked level, No longer gives seals, Boss Level increases by 100, and Base Gold was increased -Fixed a bug preventing you from leaving or creating guilds when multiple servers are up(this might have issues but should work) -Can only create and leave guilds on Current Version -Fixed a Treasure chest not reseting correctly issue -Progression waypoints should now be sorted by distance better -Fixed a bunch of skill tool tips displaying not displaying 2 places after decimal -Updated DotTween -Using a newer SQL Connector