ClickRaid2 Ver.0120
Author: SlikeyTre,
published 5 years ago,
-Free for all targeting improved greatly in Survival, Horde, and FFTT
-Fixed a bug that was preventing a respawn after death
-Added another check for Returning to previous floor when failing an event to port you to correct floor
-Fixed an issue that let pets target and kill their owner
-Fixed a few ways a tween could fail to initialize
-Optimized a few different UI components that were being resource hogs
-Fixed a the gear total counting loop so it only checks the last tier vs totaling all tiers. This was causing spikes on the server and was more than likely a minor source of ping spikes.
-Optimized the stat system and removed some debug code that was leading to garbage generation
-Changed how you obtain server Ancient travel texts, when a new one is unlocked it unlocks for everyone instead of everyone checking to see if a new one is unlocked...
-Updated Mirror(networking asset) to latest version
-Changed Mob death effect again
-Tweaked some shader's to look better(again)
-Found a few performance enhancment's to reduce FPS drops from mob deaths when effects are on
-Enabled the Camera when going to char select if camera was disabled
-Fixed treasure chests that were invisible to now be visible
-Made Survival chests stay in open position until wave ended
-Fixed mob name positioning so its not below the geometry
-Touched up the pet UI
-Decreased Torch brightness in Dark Dungeon
-Fixed a case a player could be stuck without a dungeon generating
-Slight improvement to pathing in Progression when it comes to staying synced with server(still needs more work)
-Increased gem upgrades to 1k on the slider from 999
-Fixed all numbers with .00 after them that showed up in 0119
-Added Sorting to DPS meter