-Mob Respawns set to 40 seconds -Fix for Skill not being added to skill bar(attempt 5?) -Added another Gem check when changing Tiers in Colosseum -Fixed Server setting high floor value even when the players could not be set leading to much higher floor values being reported for High stage -Added High Floor to Party HUD so you can see who needs to increase their High Floor -Fixed Boss Battle Boss not leveling up properly -Fixed a stuck door in green Dungeon -Disabled GPU Instancing due to using way more Ram / GPU than it should -Removed a shadow effect from skill bar causing a UI slowdown -Refactored Targeting to verify everything about the target before being set every single time something tries to set it to prevent bad targets -Changed how skills fire to prevent a skill from getting stuck and preventing all other actions from taking place -Decreased Rewards from Horde -Progression Chests now grant 4x normal reward and 2x Move Speed while in progression -Survival now grants 4x more Bounty Credit -When exiting Colosseum Horde Event you will be send back to where you came from(if progression it will send you to survival if its unlocked) -Removed Cap on Colosseum Horde Event so it no longer boots you when your > Server Highest Floor -This Cap will remain for Colosseum Fight for the Top as it kicks you into progression -Decreased size on shield bar on HP and Party HUDHP a bit to clearly show shield and HP -Fixed DPS meter not resetting for everyone bug -Boss Battle Boss now increases by 500 levels each time he is defeated -Event Rewards now popup after a boss fight concludes and are correct -Mob respawn rate globally is now 40 seconds on progression content -Your invisible secondary target that lets you target quicker to kill is now working better and not remember his old target -Pets are much faster in all types of content and should no longer get left behind -The Tool-tip for Multi hit abilities should now be correct(was reporting an additional hit than it did)