-Updated network asset -Procs are a bit more reliable when one normally would have failed due to mob dieing it now fires off on your next target if you have one. -Moved mesh generator to its own object to have them ready when a mob is spawned -Can no longer modify a gem and get stuck with the same gem twice in a row -Fixed a bunch of mob spawning bugs with survival -fixed a bug preventing you from aquiring gold in progression -Cinderboss dungeons have more mobs for you to deal with -Fixed a bug with aquiring a new next target in the case the previous one was dead -Fixed gem bug that reset levels when modifying -Fixed a null in projectiles that was lighting up the log -Fixed projectiles vanishing after cast in some cases -Changed some glow settings