-Fixed case where you would get thrown to progression after Boss Battle if tank and leader aren't the same -Fix for setting high-stage going to boss battle max stage after boss battle -Added GM commands to fix high stage issue for those that needed set back. -Enabled all party member targeting in survival so they aren't just getting targets from the tank. -Swapped 2x Health server buff with 2x Gem shard gains -Added Toggle for ancients that are max level for less clutter.