Hello Chocolate Lovers! Here are some updates on the new features we’ve been working on from inside the development factory… [h2]New Mechanic - Minecarts[/h2] A problem (and also a feature) we have been running up against when designing levels for Captain Contraptions is how do you cross production lines? In a game like Factorio or Satisfactory this is a simple problem, you cross lines in the third dimension - either build a tunnel or a bridge. In our game this isn’t possible. One one hand this crossing of production lines is a key challenge we can play with when designing puzzles. It is quite satisfying to get all the timings just right and have your two lines narrowly miss each other. However, without some sort of ‘crossing’ mechanic the design space for puzzles might become rather limited. Enter minecarts - the main thing we spent the last month working on. Minecarts are self propelled and will exist within levels moving across a fixed path. You’ll then need to use these as part of your contraption design. Tunnels will then transport the carts and ingredients they carry “behind” the play area allowing you to cross production lines. There are also probably going to be some neat physics based puzzles we can create just with the carts themselves. [img]https://clan.cloudflare.steamstatic.com/images//43795149/5dad71c5e3a92766e5d8b3d2aeaa7d516473efc8.png[/img] [url=https://www.tiktok.com/@pillbugint/video/7256428487077088538]Watch it in Action[/url] [h2]New Look - Backgrounds and Decals[/h2] We have also been working on the backgrounds for the game and washed them out a little, to make the quite busy foreground a bit easier to pick out. Also to add a little bit of texture and variety we have added some decals to the containers, you can see the new background and decals in the TikTok video below. [img]https://clan.cloudflare.steamstatic.com/images//43795149/adf943647de277cf27a8df530e320564946bfff9.png[/img] [url=https://www.tiktok.com/@pillbugint/video/7257926835437063450 ]Watch it in action[/url] [h2]Wishlist Progress[/h2] Currently we have 1,508 wishlists and our target for launch is 10,000. Thank-you to everyone who has already added the game to their wishlist. It really helps. Following the initial bump we received from the demo launch and the puzzle fest things have slowed down a fair bit, so if you have any friends you think might like the game please send them a link. Also if you know any streamers who you think might like the game - let me know in the comments.