I'm back from Gamescom, all my kids have impetigo (this is not a rank in the Ordo Hereticus, but they do look like Abhumans while we wait for the penicillin to kick in :) so things have been a bit hectic. But a patch got done for the Naval Command beta ;). [list] [*] storms fade out to the proper color, rather than flickering to another color for a moment [*] tower height is less dependent on workers, giving more building freedom and preventing issues in the tutorial [*] masts destroy rarely [*] added additional Freehouse trader and ship [*] added additional Imperial trader and ship [*] added wood to a mancer trading captain [*] getting training at Treewatch now spawns a post dialogue stamp animation [*] ships should not be stop when attacked by a mosaur [*] point defense turret made cooler. [*] some secret stuff that's not unlockable atm.. edit*** added a few more [*]tried to improve the space docked ships give each other [*]harbours can be build closer to each other [/list] [img]https://clan.cloudflare.steamstatic.com/images//42854035/56068fbda7d0f9f9a4f3529df2ecfa430d01714c.jpg[/img] [i]Aye, your ship is giving me the evil eye.[/i] [img]https://clan.cloudflare.steamstatic.com/images//42854035/17da3b6413b1b961d982755322ebb2c5bf9192cd.jpg[/img] [i]Noisy cricket[/i] Alright, back to work for me.. And thanks to everyone who has been posting bugs and feedback ;) keep at it. Cheerio, Tomas