Beta update now live
Author: Muppetpuppet,
published 2 months ago,
I'm back from Gamescom, all my kids have impetigo (this is not a rank in the Ordo Hereticus, but they do look like Abhumans while we wait for the penicillin to kick in :) so things have been a bit hectic. But a patch got done for the Naval Command beta ;).
[list]
[*] storms fade out to the proper color, rather than flickering to another color for a moment
[*] tower height is less dependent on workers, giving more building freedom and preventing issues in the tutorial
[*] masts destroy rarely
[*] added additional Freehouse trader and ship
[*] added additional Imperial trader and ship
[*] added wood to a mancer trading captain
[*] getting training at Treewatch now spawns a post dialogue stamp animation
[*] ships should not be stop when attacked by a mosaur
[*] point defense turret made cooler.
[*] some secret stuff that's not unlockable atm..
edit*** added a few more
[*]tried to improve the space docked ships give each other
[*]harbours can be build closer to each other
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//42854035/56068fbda7d0f9f9a4f3529df2ecfa430d01714c.jpg[/img]
[i]Aye, your ship is giving me the evil eye.[/i]
[img]https://clan.cloudflare.steamstatic.com/images//42854035/17da3b6413b1b961d982755322ebb2c5bf9192cd.jpg[/img]
[i]Noisy cricket[/i]
Alright, back to work for me.. And thanks to everyone who has been posting bugs and feedback ;) keep at it.
Cheerio,
Tomas