Glad to close the book on this year, I have hopes for this new one. But if you need a virtual castle to hide away in, I'll have that for you in 2024. [img]https://clan.cloudflare.steamstatic.com/images//42854035/3556605c5a561d45f99df849ff9ae69aee31ec69.jpg[/img] Also I have been working very hard on the game and there are a ton of new features I want to talk to you about and with some luck the next few months or even weeks will be full of that. For now I'm still working on the final bits. But hopefully we'll get to talk about : [list] [*] Dangerous traderoutes [*] Resource depletion [*] Soultrees and commander/captain unlocking [*] inventory screens [*] Unit and surveyor experience [*] 4 different surveyors [*] trade with faction settlements [*] war with other factions [*] Wonders!, Giant turtles, mawsprings and more! [*] An entire new additional set of command tower foundations [*] An entire new additional set of command tower balconies. [*] New encounters and tradesfolk that enhance your settlement with statues, taverns and shops. [*] New unique buildings! [*] All the other stuff I forget while I'm typing this. [/list] Very soon in '24, as soon as I catch a breath (or the folks at Wired Productions start prodding me) I'll be back here to discuss all the work that's been done. '24 is going to be the year for Bulwark, Exciting times! Have a good one and stay safe! Tomas Sala