-health count in inventory always displayed correcttly -missing voice overs for demolishing outposts and unique buildings fixed -enemies in total conquest will ignore hostile settlements and focus only on the player settlements -turrets on fixed locations for sale are disabled for performance -turrets on settlements that aren't aggro are disabled for performance -tons of small nullref style errorrs -gunfire in intro animations for the scenarios, re-enabled -removed turret pop in intro animations -rebalanced total conquest to start slower -hostile fortresses are spawned later in your progression -missile fort nerfed cuz was OP As always at launch these hotfixes are hot and fast, let me know if I broke anything report it in the forums or on discord.