Hi, We want to let you know that we've decided to delay the early access launch of Breachway until July of this year. It's not something we've done lightly, but in the end we really want to deliver the best experience possible, even with an early access release. We want to thank everyone for the amazing reception we've received during Next Fest, it totally blew us away, and really motivated us to deliver on the potential the game has. Rushing into early access with a less than stable build did not seem like the way to do it, and would not be fair to anyone buying our game. We know the delay will disappoint some of you, but it will allow us to have enough time to properly digest and integrate your feedback, and add all of the features and content we've planned for the early access release. The months leading up to our Next Fest demo have been intense, so we want to slow down a bit, get back into a regular work schedule, take the necessary time to address some design issues we noticed during the demo, explore some cool ideas that were suggested, and release something we can be proud of. We received excellent feedback from Steam Next Fest and are really proud to be one of the top 50 demos from the event (which featured over 1,000 games!). We'll keep the demo online from now until launch, and periodically update it with any new features and quality of life changes that are relevant to the part of the game that is available in the demo. In fact, we are going to have a stability and quality of life update for the demo very soon, so stay tuned for that! Again, thank you to everyone for supporting and wishlisting the game, it was more than we could have ever dared imagine, and it really means a lot to us. Victor https://store.steampowered.com/app/2118810/Breachway/