Patch 1.186
Author: hannahandjosephgames,
published 4 days ago,
[i] (unrelated: demo updated with the various fixes up to this point)[/i]
[h2]Fixes:[/h2]
~ sometimes combat not ending due to enemies tracking you down longer than they should
~ fixed an issue where you can’t select companions during combat
~ fixed an issue where the effect of vine prison didn't always stay
~ when you hit more than one character with multi-hand, left hand now displays and does appropriate amount of damage per target
~ issue with inspect button for tomb weight puzzle works resolved
~ the hidden rogue-check prompt near cave is now hidden as intended until check passes
~ an issue where you can take a potion in the new interim dome activation before the bar is filled
[h2]UI:[/h2]
~ red box around action time bar when in combat and activates dome
~ correct name for Field Assembly Kit in menu
[h2]Inventory Equipment slot fixes:[/h2]
~ issue resolved with equipped healing items remembering positions for companions without those slots and still working
~ issue resolved with equipped armor remembering positions: after selecting a companion with armor, then one without, and dragging from the empty armor slot you can dupe the previously selected companion's armor. I don't know how player -=GUARDIAN=- found this.
~ inventory bug where unclickable item could appear after dragging from equipped slot to a companion that doesn’t have room in their inventory
[spoiler]Update tomorrow[/spoiler] will include additional fixes as well as a tip menu in the ESC menu, where you can revisit the systems presented in Act 1 as well as the tips currently provided in the Discussions forum on Steam.
[h2]Hot Fix 1.1861:[/h2]
~ fixed graphics issue in Act 1 with Viorica and Emil after saving and reloading