[h2] Fixes: [/h2] * Fixed issue where player received a black screen when loading a new game during character creation * Fixed issue where non-main characters and npcs can pop around while defending * Fixed soft lock that could occur if killing Grave Keeper with a rally attack * Cutscene with Lord Grave Keeper ends combat so that new attacks will not start while player does not have control * Yetis can no longer incorrectly equip two elyxir bags * Fixed small shield/large shield progress bars in Character sheet, visual error where they were swapped * Fixed squishy beetle code so they reset with game load and don’t remain behind on scene [h2] UI: [/h2] * Fixed bug with map pins not clearing between loading games (will not fix past saves where pins did not clear and saved duplicated positions) * Fixed God of Good Harvest dialogue overlapping text * Fixed display error showing shield skill as Multi-Hand