The game is finally available for the public to play. Not gonna lie, it could have been tested more thoroughly. But hopefully you guys can help with that! Please send bug reports to: artofboxinggame@gmail.com Or post them in this Thread~! KNOWN ISSUES: - A crash during the first "Olympiadic" tournament in career mode. I may have fixed this today, but whoooo knows? TO GET AROUND THIS you have to skip the first tournament.... sorry your gold medal for your trophy cabinet will have to wait. - DO NOT USE COMMAS when editing fighters names or cities! The data is stored in .csv files (comma separated values), so using a comma can mess up the rosters. I will add a "check" for this in the future, but for now, NO COMMAS! - Sketchy numbers in the "copybox" score in between rounds in tournaments and play now fights. The significant strikes do not show correctly until later rounds it seems. The judging was horribly bad for quick fights and tournaments - but hopefully this is fixed, I've quadruple checked the script. DAY ONE UPDATES: - Added "Getting Old" function. After a certain amount of time, your boxer's attributes start to degrade. -Added Retirement function. There are 2 possible retirements: Hall Of Fame, and NOT Hall of Fame lol. If you retire a boxer (or are forced to retire) you get one of two "endings", a Hall of Fame induction, or working as a janitor in a Restaurant. At this point you can choose to have a Baby, and start a new career. If your previous boxer got to a high enough rank, he will be added to the "Hall of Fame" list/scoreboard. If the boxer got to a high enough ranking - you can elect to keep him in the ranks for your next career by loading "career" roster at the baby creation screen. (yes baby creation screen...) - Added 2 new achievements. "Hall of Fame" retirement and "Retire a boxer". Though they may be disabled at the moment. (will check and update) - Added more random events. (If you guys have suggestions for more random events let me know, I will totally add them!) - Added buttons in the settings screen to change Graphics and texture qualities, for lower end rigs. - Optimized the game on the whole... baked a lot of.... scenes. It's the reason the launch was delayed a few hours... I meant to have it out at midnight, but it wasn't running that great on my 2nd low end computer. I'm hoping these changes today will help. Lastly. The game still needs to be "tuned". IE damage/chin/stamina/body/heart .... all these attributes can be changed - and how much they affect the game. Punches can do less or more damage - and I think I may add the ability for the user to change them with sliders. So you can tailor the game better - or even suggest some good settings for when the game fully releases. That being said - this current version - I wanted to give you guys a challenge but still let you crush some dudes and watch them fly. But let me know on suggestions for "tuning" especially for when online MP drops! Stiltz Art of Boxing