First, we’d like to [b]thank all of you for your warm reception and thoughtful feedback[/b]. We are excited about our first step with VRM and eager to keep improving the experience! We’ve listed the issues and requests we received below and our plans to address each of them. [img]https://steamuserimages-a.akamaihd.net/ugc/1788471001847897256/FF816F27C42ACE6392E5CB16ECEA7A70D57FF0FE/[/img] Please note that our [b]tracker carefully adheres to the parameters you set[/b], perhaps more so than other solutions that appear to weigh defaults and overrides such as audio-based lip-sync more heavily than we do. Oh, not totally related to VRM because it will work with all the avatars we support, but requested a lot by folks with VRM models: YES!! We are working on Leap Motion and will get to you just as soon as it is ready. [img]https://steamuserimages-a.akamaihd.net/ugc/1788471001847915808/8AF6FFA716773B72BAE3F0102EF73FEE42F3F22D/?imw=1024&imh=545&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img] ___________________________________________________________________ [b]DESCRIPTION[/b]: Previously, we did not support UV Animation (A.K.A., Texture Mapping Coordinates Animations). With this update, we do! [b]ISSUE[/b]: Missing UV animation & UV scale and offset [b]STATUS[/b]: Fixed and included in the next release. ___________________________________________________________________ ___________________________________________________________________ [b]DESCRIPTION[/b]: For those of you who have blend shape groups that reference the same raw blendshape (e.g., mouth open and mouth funnel proxies use the same Jaw Drop raw blendshape), some of the raw blendshapes would be missing due to order of application. Now, we blend the referenced groups. Fancy, eh? [b]ISSUE[/b]: Overlapping blendshapes in blendshapes groups/proxies [b]STATUS[/b]: Fixed and included in the next release. ___________________________________________________________________ ___________________________________________________________________ [b]DESCRIPTION[/b]: This bug affected models using just flat colors (i.e., no bespoke textures). In these instances, the model would appear black. With this update, your model will have the expected colors. [b]ISSUE[/b]: Missing textures on gltf materials that use the color multiplier. Following GLTF rules, Animaze rendered black. [b]STATUS[/b]: Fixed and included in the next release. ___________________________________________________________________ ___________________________________________________________________ [b]DESCRIPTION[/b]: Previously, model names with a “.” resulted in a corrupt file error. We’ve updated our checks and are no longer fooled by a period in the file name. [img]https://steamuserimages-a.akamaihd.net/ugc/1788471001847972891/34B6D96EA2E1FBCF8FFF9AE2BD5B0B40DD68183C/[/img] [b]ISSUE[/b]: Models with the "." characters are not accepted by Animaze. [b]STATUS[/b]: Fixed and included in the next release. ___________________________________________________________________ ___________________________________________________________________ [b]DESCRIPTION[/b]: Exceeding the 256 bone limit may cause avatars to refuse to move or look very distorted. If your avatar incorporates lots of physics (e.g., your avatar has beautiful flowing hair), this could be the source of your issues. [b]ISSUE[/b]: The number of joints that influence a mesh exceeds the 256 bone limit. [b]STATUS[/b]: Not yet fixed, but planned. In the meantime, consider experimenting with reducing your bone count. ___________________________________________________________________ ___________________________________________________________________ [b]DESCRIPTION[/b]: The avatar renders correctly, but a large cylinder (usually the avatar’s neck) appears. This issue may occur with other body parts, but we’ve only seen the neck so far. [b]ISSUE[/b]: A bind-pose issue on some models where the models render correctly in some 3D software, but in other 3D software (namely Animaze), they don’t. [b]STATUS[/b]: Under investigation. So far, we have only one model experiencing this bug. If you are also experiencing this issue, please send us your model. We will NEVER share your model without your explicit permission first. ___________________________________________________________________ [b]IF YOU EXPERIENCE ANY ISSUES OR FEEDBACK[/b]: Please let us know! Sharing the model and a description (including images and videos) always helps speed up the process. Chat with us on Discord https://animaze.tv/discord, or email us at support[at]animaze.us. [b]IF YOU’VE CREATED A MODEL, STREAM, OR VIDEO YOU’RE PROUD OF[/b]: Share it with us! Nothing motivates us more than seeing all the amazing things you create with Animaze and even promote them on our social channels. Chat with us on Discord https://animaze.tv/discord, or email us at support[at]animaze.us [img]https://steamuserimages-a.akamaihd.net/ugc/1788471001847986936/BA5FA10FE1F2B0A25BB864084BD15562BF7528CC/[/img]