Hello animazing folks, This update will make you fly away with joy, as the Animaze characters can now attach wings! Check out more in the Changelog below: [list] [*] added Overrides controls to Animaze API. [*] tweaked Auto-blink Overrides smoothing; added the option to change the smoothing making it possible to do near-instant blinks. [*] added Ultraleap scale sliders for all axis. [*] camera FOV change now can be applied on the 3D skybox as well (2D scenes are not affected as the backdrop is in screen space). [*] fixed breath and physics wrong interaction on Live2D models. [*] fixed the issue for canceled Steam subscriptions where users lost their subscription perks. [*] added the Carryables props category to all eligible avatars (VRM, Ready Player Me, and a subset of Animaze avatars). The category includes wings, jetpacks, and a chair backrest. [*] added hovering idle animation to the Mannequin (animations available for all VRM and RPM avatars out of the box). [/list] [previewyoutube=DNj_wO148QU;full]https://www.youtube.com/watch?v=DNj_wO148QU[/previewyoutube] [b]PRO TIP:[/b] The wings props work best with the flying idle animation, so check it out in the Animations drawer. [b]We've also updated the Editor with the following:[/b] [list] [*] fixed the crash that occurred when importing static props (no skinned meshes) [*] added rotation offset for attachment slots + fixed gizmo display issue [*] fixed wrong texture path save for materials with Live2D models (hybrid avatars) [/list] You can also adjust the Advanced 3D-body motion to make the avatar move around more. As always, we love to hear your feedback on Animaze! Tell us what you think on our [url=http://animaze.tv/discord]Discord server[/url], email us at support[@]animaze[.]us, or message us on [url=http://animaze.tv/twitter]Twitter[/url]! Happy Streaming, The Holotech Team