Hello animazing community, We are releasing a very special build today, with a lot of surprises for all you tinkerers out there: [list] [*]added Animaze API that enables 3rd party apps or hobby developers to control certain functions (e.g. load avatar) or get certain info (e.g. list of ready to use avatars) of/from the Animaze Desktop application. See docs [url=https://animaze.tv/animaze-api]here[/url]! [*]added a Programmable Tracker that enables 3rd party apps or hobby developers to directly retarget their tracking data on the Animaze avatar (Animaze 3D, Live2D, VRM, Ready Player Me, GLB). See docs [url=https://animaze.tv/programmable-tracker]here[/url]! [*]adjusted avatar spawn location behavior that fixes undesired spawn positions for scenes prepped for Animaze Rooms. [*]fixed Live2D props misplacing when loading Quickscenes. [*]added support for eye angle ranges for VRM models (see VRoid Studio Eye Alignment options). [*]added Camera Transitions for Quickscenes. [*]added Frame Transitions (fade and two dissolve anims) for Quickscenes. [*]moved Webcam settings to a separate settings tab. [*]VMC Tracker now supports camera transforms, you can start using Animaze as a Virtual Production setup with a hand controlled (by external device) render camera. [*]fixed Ultraleap retargeting in Animaze Rooms. [*]fixed issue with generic idles which disabled head and body tracking (for all 3D avatars, previously it was fixed for VRM/RPM). [*]extended Quickscenes generation to more than 10 slots. You can now create virtually infinite Quickscenes. Quickscenes over the initial 10 slots can be triggered through Stream Deck or Animaze API. [*]added 9 more animations to the Mannequin (animations available for all VRM and RPM avatar out of the box): 3 walking cycles and 6 sitting idles. [*]updated the Live2D SDK. [/list] Let us know what you think on [url=https://steamcommunity.com/linkfilter/?url=http://animaze.tv/discord]Discord,[/url] [url=https://steamcommunity.com/linkfilter/?url=http://animaze.tv/twitter]Twitter[/url], or via email at support@animaze.us. Your feedback is vital to a small team like ours! Happy Streaming, The Holotech Team