Happy update day, folks! [b]Live2D avatar users[/b], this one's for you! We’re super excited to present some new features that will make your streaming experiences with Live2D avatars even more amazing. Buckle up, update and get ready for the following: [list] [*] [b]Live2D props support[/b]: Customize your Live2D avatar with props! We preloaded some prop options to get you started. Or, you can import your own directly through the Animaze App. Supported file types are png files and other Live2D models (.model3.json files). Find all about it in [url=https://www.animaze.us/faq/animazedesktop/live2dprops]the dedicated document here.[/url] [*] [b]Live2D extended parameters:[/b] We’ve teamed with Live2D to introduce a new optional Animation Parameter Standard for Live2D avatars. The new standard aims to improve the expressivity of Live2D avatars and map key tracking inputs otherwise only available for 3D avatars. Enhanced tracking inputs include: [list] [*] Puckered lips [*] Asymmetric smiles and mouth movement [*] New audio-based-lip-sync mappings [/list] To get started, take a look at the [url=https://www.animaze.us/manual/editorusermanual/editorretargetingoverrides]Overrides Guide here[/url] and the L[url=https://www.animaze.us/manual/gettingstarted2d/paramlist]ive2D Model Requirements & Animation Standards here[/url]. A sample avatar (.avatar file, Live2D runtimes, and Live2D sources) using the extended parameters can be found [url=https://s3.amazonaws.com/animaze.us/Live2DExtended_Sample.zip]here[/url] . [previewyoutube=n12UTV0mdis;full][/previewyoutube] [*][b] Hand tracking support for Live2D avatars[/b]: Get ready for some epic waves! Use the Tracking Overrides Guide to update your Live2D model to work with the Ultraleap Leap Motion controller. Find the [url=https://www.animaze.us/manual/editorusermanual/editorretargetingoverrides]Overrides Guide here[/url], the [url=https://www.animaze.us/manual/gettingstarted2d/motionoutput]List of Motion Output Parameters here[/url] and a [url=https://www.animaze.us/manual/gettingstarted2d/leaplive2d]step by step guide here[/url]. [*][b] Selectable Idles[/b]: You can now choose the Live2D idle animation that best suits your avatar. [*][b] Changes to the Free Subscription Tier[/b]: We’ve added the following items to the free subscription tier: [*]Unlimited virtual camera time - Use the virtual camera without interruption. Gather your snacks and water; that marathon you’ve been dreaming of is now possible. [*]All advanced configurations - For those struggling with eye-tracking and glasses, unlock the power of auto blink in overrides. Adjust the filtering values of the webcam tracker. Once your configurations are perfect, you can save them forever (ever, ever, ever). [/list] Bug fixes and other tweaks: [list] [*] added Virtual Camera Output Size back [*] optimized Advanced Tracker Config drawer [*] fixed an issue with the audio input that enables a more accurate result from all audio-based lip-sync trackers [*] updated Color Picker UI [*] updated Tutorial Tooltips UI [*] bad calibration message for Tobii now includes current key bind [*] removed webcam preview in screenshot view [*] added TF2 shelf in Avatar Gallery [*] Tobii integration now supports eye blinking [/list] Animaze Editor update 1.25.9046 - Changelog: [list] [*] added Animation Standard option for Live2D avatar: Live2D_Extended [*] added the Idle Animations section in Avatar Inspector to enable idle configurations for both Live2D and 3D avatars. [*] added Leap Motion Bone Mapping Configurator (for 3D avatars) section in Avatar Inspector [*] added Hands section in Avatar Puppeteering to enable debugging 3D avatars for hands retargeting [*] fixed crash generated by models with meshes that have 0 polygons, system throws an error now [*] added multiply operation to the action units in Live2D Retargeting Overrides [*] hands inputs are now available and properly wired for Live2D Retargeting Overrides [*] added Voice Effects item as a way to discern between audio sources and voice effects [*] fixed a bug on Live2D Retargeting Overrides, where removing an override wouldn't erase the override [*] added “Save as” function for Skybox2D [*] added Wrap Mode for Live2D avatars (especially useful for hybrid avatars) [*] increased the size of the generated icon for a new imported item from 256 to 512 [*] increased the Scale option interval from [0.01, 100] to [0.0001, 100] [/list] As always, we love hearing what you think about the new features and Animaze! Tell us what you’d like to see added to Animaze on our [url=http://animaze.tv/discord]Discord [/url]server, email us at support[@]animaze[.]us, or message us on [url=http://animaze.tv/twitter]Twitter[/url]! Happy Streaming, The Holotech Team