Mostly bugfixes and minor UI polish. Although fixing spear hunting sent me upgrading some of the underlying logic. [list] [*]ADDED: switch - case control structure to the modding language. [*]ADDED: The modding language now has basics of (nested) code blocks. [*]IMPROVED: The hunting simulation was either a lethal hit or miss. Now there is possibility of scoring a non-lethal wound. [*]IMPROVED: Wild animals now have the same ailment simulation as humans. Ailment penalty affects their movement speed, so a wounded animal is easier prey for endurance hunting. And, especially with severe wounds it is likely that the wounded animal will eventually just succumb to the injuries. [*]ADDED: skill MELEE - when hunting big game, the effective skill is a combination of the general melee combat skill and the specific skill for the weapon used. So, if you are good at melee combat, you get some advantage even when using a weapon you are not familiar with. [*]IMPROVED: Added more safety checks to handle problems when initializing the game [*]IMPROVED: When choosing task LOOK, the look dialog no more appears at the center of the screen, but next to the chosen tile. While the dialog is open left-clicking another tile will update the look to that tile. Right-clicking will close the dialog and open the task menu. (Or, the other way around, depending on mouse handedness chosen in settings) [*]IMPROVED: The LOOK panel in the UI now has a fixed height. [*]IMPROVED: The message log now auto-scrolls to the bottom to show the latest messages. [*]FIXED: There was an occasional crash when crafting clothes. I believe all the reported cases are now fixed. [*]FIXED: The spouse candidates got their name, age and sex assigned and displayed inconsistently. This is now fixed. [*]FIXED: The chosen amount is now correctly handled when crafting clothing. [*]FIXED: When clicking a tile with animals, and if the animals moved away from that tile, then you chose task MOVE the game crashed. This is now fixed, instead of crashing the task just gets cancelled. [/list]