The updated physics of ships and night vision
Author: Squier,
published 4 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//44795011/0d52f82498fc294db7234130ad65312f77922bae.jpg[/img]
Introducing the 1.0.19.3151 update with the following improvements and fixes:
[list]
[*] Game physics have been reworked, engine behavior has been changed. Excessive power of the engines has been fixed.
[*] Hulls should no longer nose-dive into the water.
[*] Sorting at the base now works while you are not in the game.
[*] An error that blocked one of Molly's quest chains has been fixed.
[*] An error where disabling voice chat also disabled text chat has been fixed.
[*] A night vision feature has been added for enhanced zoom (available only at night).
[*] An option to take a screenshot without the UI is now available in settings.
[*] A boarding tutorial quest has been added, Descriptions of boarding perks have been fixed.
[*] Quests to find base specialists are now highlighted in yellow in the quest log.
[*] Distillation effectiveness is now correctly calculated depending on crew bonuses.
[*] An error that could cause building construction on the base to freeze has been fixed.
[*] A bug where items that were brought back to the base might not transfer from the cargo hold the first time has been fixed.
[*] Modules installed inside the cabin are no longer removed when moving it.
[*] The design of other boats' crew members' dialogue windows (messages at the top of the screen) has been updated.
[*] Western post no longer stands directly in the stream.
[*] Three exclusive paints for testing participants have been added.
[*] Water pumping speed of AI enemies has been adjusted.
[*] Traders on hovercrafts now have a third engine.
[*] Missing character avatars have been added. Localizations and item icons have been fixed.
[/list]