Speeding up research and trade system rework
Author: Squier,
published 4 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//44795011/33ae4b16339031bd2e44b64def1e897822bdbb80.jpg[/img]
Introducing the 1.0.18.3128 update with the following improvements and fixes:
[list]
[*] Traders resource replenishment mechanic has been changed. Now resources appear more often.
[*] Time to research new tech has been significantly reduced.
[*] Rewards for delivery quests (from the “Post office”) have been increased.
[*] Crew skills that affect ship hold size (except rubber boat) are now taken into consideration when departing from the base.
[*] The “Reload time” weapon stat is now displayed with a precision of one tenth.
[*] Font size in the translocator has been reduced.
[*] When choosing what to research at the base you can now always see what resources are needed.
[*] Initial map zoom with the “Center on the player” setting enabled has been corrected.
[*] Items in the preview mode on the base are now centered correctly.
[*] An error that rarely caused more than one power up item to be consumed has been fixed.
[*] Dolphins now appear more often.
[*] Smoke trails randomly appearing behind some AI boats have been fixed.
[*] Collision models and textures of cabins have been corrected.
[*] The quality of icons that display module stats have been improved.
[*] Cases where quest markers and names could overlap have been fixed.
[*] Typos have been fixed, additional localization lines have been added.
[/list]