ASU 0.350.02
Author: Xessous,
published 3 months ago,
Hello all!
Here we are again, with a weekly build! This week, I took a long, hard look at [b]Keeku[/b], because he was performing much below expectations. Along with that, we've got a new Vulight Merc and another new mote! We're also working our way toward our next level, as I mentioned before, but nothing to be written about for that as of yet.
Anywho, changelog time!
[b]Version: 0.350.02
Updates:[/b]
-[b]Keeku[/b]
-[i]Stunning Barrage
[/i]
-Adjusted cooldown
-15 / 13 / 11 / 9 / 7 / 5 -> 10 / 9 / 8 / 7 / 6 / 5
-The splash area now does base damage and those struck by the bullet now take 5x damage
-Adjusted damage scaling
- 0.3 + 0.1 level -> 0.5 + 0.15 / level
-[i]Parry[/i]
-Increased the window for parrying
-0.3 sec -> 0.7 sec
-Merc [b]Cheeree[/b]
-Increased the scale of her summoned stump
-Added Vulight Merc [b]Dra'knu[/b]
-Melee based
-Drags players and enemies alike toward her
-Added the [b]Concealed Mote[/b]
-First new mote of the body type - ball
-Uncommon
-Minorly heals armor and shield on main attack
-3.5 sec cooldown
-[b]Virulent Village[/b]
-The cap tile one which [b]Mirei [/b]spawns is now uncommon instead of rare
-[b]Starcrossed Spores[/b]
-Increased average cap tile number
-5 -> 10
[i] -Note: This was done to increase the likelihood of the [b]Stephan[/b] tile spawning
[/i]
---
[b]Bug Fixes:[/b]
-Fixed an issue with the potion upgrades not costing as much as they said they did
-Fixed an issue where Very Hard [b]Saren Glass[/b] wasn't spawning as the Very Hard variant
-Added a missing particle to the [b]Tabitha [/b]NPC in town
-Fixed [b]Stephan[/b]'s incorrect icons
-Fixed a bug where the [b]Shroomery[/b] building was being fed the incorrect building level
-Optimized the behavior of the building upgrades widget
-Fixed a bug with [b]Keeku[/b] where his melee collision wasn't properly being adjusted to the size it should be
-Soul count should no longer be able to go into the negative
-Fixed an issue in the Scarification Altar widget, where the bottom left upgrade was difficult to hover over
-By fixing this, other hover issues were probably fixed with other widgets in similar positions
-Fixed a bug where normal Vulights could not spawn as elites
-Fixed an issue where the fire AoE for the Vulight Mercs [b]Amelia[/b] and [b]Cheeree[/b] was ticking at a faster rate than intended
-Fixed an issue where the Vulight Merc [b]Cheeree[/b] wasn't spawning
-Fixed a display issue with the [b]Budding Mote[/b] when selecting to view in the mote hutch widget
And that's what we have for you this week!
Thank you all,
Until next time,
Lucas
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