Hello all! Another week, another update! This one is a bit less substantial than the last, mostly focusing on quality of life and some other minor stuff to get certain things to a place where they are easier for both the player to read and me to implement. On top of that, though, there was a fair amount of behind-the-scenes work done toward Saren Glass's Ultimate encounter, which, if the winds of providence stay at my back, I plan to have ready for next week! But, the changelog for this week! [b]Version: 0.300.04 Updates:[/b] -[i]Bosses Killed Bonus[/i] now scales with hymn levels at a rate of 10% -[b]Mirei[/b] -Updated her model to more closely resemble her icon -[b]Hanged Acacia[/b] -Increased base armor -100 -> 200 -Increased base shield -250 -> 450 -Lowered the cooldown time for all abilities -[i]Fireblast[/i] -2 sec -> 1.5 sec -[i]Firestorm[/i] -2 sec -> 1.5 sec -[i]Sweeping Roots[/i] -3 sec -> 2 sec -Decreased the time it takes for [i]Firestorm[/i] to strike -1.5 sec -> 1.15 sec -Added the [b]Budding Mote[/b] -Rare quality -Earth and water mana -Spawns an stunning aoe effect around the player on secondary -10 second cooldown -Traps no longer tick after the player is a certain distance away from them -Added a question mark icon for various things around the map that are grander than a normal health shrine [i] -Ex. Specific events have the icon, unfound new characters have the icon, etc.[/i] -Mote icon color in the [i]Mote Hutch[/i] now is based on rarity -Lowered the cost of all potion upgrades other than pouches -All were lowered by a magnitude of 10 -[i]Note: I have no idea what my thought process was making them that expensive to begin with[/i] --- [b]Bug Fixes:[/b] -Fixed a bug with [b]Hanged Acacia[/b] were it wasn't properly dumping the references to its sweeping roots as they died, thus keeping it from using sweeping roots as it should -Added a missing icon for the [b]Cored Mote[/b] -Fixed a bug with the [b]Overgrown Sentinel[/b] where, if an elite mushroom had been spawned, the elite effect would not despawn on the [b]Overgrown Sentinel[/b]'s death -Fixed a similar bug as above with the [b]Honeyed Moteshroom Colony[/b] and its Honeyed Moteshrooms -Fixed a couple more Putrid Plains tiles that were improperly leveled Thank you all, Until next time, Lucas Join our [url=https://discord.gg/x9ArrpkcgE]Discord![/url]