Hello Survivors! Here we have a small patch for you for our existing V1.2 EXP. TFP wishes all a great weekend! [b]Added [/b] [list] [*] Blood moon party maximum active enemy count with increased game stage scaling based on the full count [/list] [b]Changed [/b] [list] [*] Optimized vehicles to not use a container object [*] Increased blood moon party distance to add players [/list] [b]Fixed[/b] [list] [*] Invisible character when being transported out of trader on vehicle [*] Vehicle camera position glitches when origin shift happens [*] EntityFactory GetEntityType warnings from missing types [/list]