Hello Survivors! Today TFP is making V1.0 EXP available to everyone who wants to participate. Around 12pm CST we are removing the password protection from the "latest_experimental" branch. TFP wishes everyone many, many future memories of playing 1.0! How to participate: [olist] [*] Right click on the game in steam [*] Click on properties [*] Click the “betas” tab [*] The drop down menu will now have latest_experimental available <— you want THAT [*] Select that and wait for the game to download [/olist] Should you participate, we invite you to [url=https://community.7daystodie.com/v1-bugs/bug-pool/how-to-report-bugs-found-in-v10-r1/]report bugs[/url] also. For the full release notes, [url=https://7daystodie.com/v1-0-official-release-notes/]please go visit out website.[/url] Here is what changed from the original b306 that was launched for Streamer Weekend: [h2]Changelog: V1 b309[/h2] [b]Added:[/b] [list] [*] AddBuff Gameevent Action now allows overriding duration. [*] xml, loc, and icon for player version of cash register that doesn't pop open when empty [/list] [b]Changed:[/b] [list] [*] Traders now sell player version of cash register [*] Comment in serverconfig to include names for worlds that ship [*] Updated trader inventories to include sewing kits [*] Slight increase to economic value of sewing kits [*] Replaced quality of food found in intro to buried supplies chest to discourage exploits [/list] [b]Fixed:[/b] [list] [*] BlockWorkstation UpdateVisible NRE when BlockEntityData null [*] Hordestone now refunds if you let time run out [*] Hordestone now has longer timer [*] Sinkhole cannot be done on a vehicle [*] Sinkhole stops all movement [*] BlockReplace gameevent actions could remove bedrock [*] Exploit where shared quests give you multiple tier complete [*] Dismemberment ERR log coming from checking mat.mainTexture [*] Fixed cases where downward motion at the start of a fall could cause excessive fall damage to apply. [/list]