Alpha 19.3 B3 Experimental is out! [url=https://community.7daystodie.com/topic/22545-a193-exp/]Forum Bug Pool & Release Notes![/url] This is how you access the A19 Experimental build: [olist] [*] Right click on the game in steam [*] Click on properties [*] Click the “betas” tab [*] The drop down menu will have latest_experimental available <— you want THAT [*] Select that and wait for the game to download. [/olist] [b]Added[/b] [list] [*] Network layer encryption [*] Connection rate limit [*] More feedback for clients on why they are not allowed to connect [*] Message on the client when they got disconnected because the server is shutting down [/list] [b]Changed[/b] [list] [*] Improved supply plane drawing [*] Replaced static NetPackage list with runtime dynamically assigned IDs for more flexibility [*] Wandering horde zombies are not alert, so stealth attacks work on them [*] Wandering horde 1 second delay between spawns [/list] [b]Fixed[/b] [list] [*] Floating Frames and blocks [*] Can't target, shoot or repair through Molotov Effects [*] Set player made door stability support to false to prevent AI exploitable building [*] Using admin/whitelist/ban on users with special characters in their name breaks the serveradmin.xml [*] Console command "water" hidden by console command "thirsty" [*] DecoManager large FPS drops when saving to a slow drive [*] DecoManager written log always having a count of 0 and added duration [*] ZombieOldTimer has no flame particles [/list]