A20 EXP update b233
Author: Hated,
published 2 years ago,
Alpha 20 B233 Experimental is out!
Here is how you can access the A20 Experimental build:
[olist]
[*] Right click on the game in steam
[*] Click on properties
[*] Click the “betas” tab
[*] The drop down menu will have latest_experimental available <— you want THAT
[*] Select that and wait for the game to download
[/olist]
[url=https://community.7daystodie.com/topic/25773-alpha-20-experimental-updated-to-b233/]Official Forum Post Bug Reporting Thread[/url]
[b]A20 b232 & b233 changelog[/b]
[b]Added [/b]
[list]
[*] Coffin/Casket open & close sounds.
[/list]
[b]Changed [/b]
[list]
[*] Clamped item stack counts to 65535 when saved
[*] "DecorateChunkOverlapping biome null" warning to show chunk
[*] Improved path node penalty clamp and added log
[*] Updated metal hit metal and metal destroy sounds
[*] Dynamic mesh default to land claim only
[/list]
[b]Fixed [/b]
[list]
[*] Several pipe weapons have random stats. No primitive items should have any.
[*] animalZombieDog sticky projectiles offset from model
[*] Block preview displays wrong rotation for cupboards
[*] Fixed missing texture in house_modern_05
[*] Explosions still destroy water and drop the block
[*] Damaging volume enemy from outside a sleeper attack volume did not wake the volume
[*] Sticky Crossbow Bolts are floating
[*] Sticky Arrows are penetrating too far through zombies
[/list]