Alpha 20 B238 Experimental is out! [url=https://community.7daystodie.com/topic/25773-alpha-20-experimental-updated-to-b238/]Official A20 Experimental Forum Bug Thread[/url] Here is how you can access the A20 Experimental build: [olist] [*] Right click on the game in steam [*] Click on properties [*] Click the “betas” tab [*] The drop down menu will have latest_experimental available <— you want THAT [*] Select that and wait for the game to download [/olist] [b][h2] Changelog A20 b238[/h2][/b] [b]Changed [/b] [list] [*] AI destroy area works on full paths [*] Wrehouse_02: reduced street light intensity [*] Warehouse_05: replaced poles with parking blocks, reduced street light intensity [*] Pass on fixing POI densities [/list] [b]Fixed [/b] [list] [*] AI path grid has missing ladder nodes from origin shift [*] Docks_02 has an SI issue with the bridge sign area. [*] Cleaned densities on terrain for house_old_ranch_10 [*] Added key to front door on house_old_ranch_10 [/list]